changes
This commit is contained in:
parent
c9fbf89cc3
commit
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@ -17,6 +17,7 @@
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<ItemGroup>
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<ClCompile Include="src\Box.cpp" />
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\Distribution.cpp" />
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<ClCompile Include="src\imgui.cpp" />
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<ClCompile Include="src\imgui_demo.cpp" />
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<ClCompile Include="src\imgui_draw.cpp" />
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@ -35,6 +36,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\Camera.h" />
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<ClInclude Include="src\Distribution.h" />
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<ClInclude Include="src\ex_6_1.hpp" />
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<ClInclude Include="src\imconfig.h" />
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<ClInclude Include="src\imgui.h" />
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@ -54,6 +56,7 @@
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<ClInclude Include="src\SOIL\stbi_DDS_aug.h" />
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<ClInclude Include="src\SOIL\stbi_DDS_aug_c.h" />
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<ClInclude Include="src\SOIL\stb_image_aug.h" />
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<ClInclude Include="src\stb_image.h" />
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<ClInclude Include="src\Texture.h" />
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</ItemGroup>
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<ItemGroup>
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@ -51,6 +51,30 @@
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<ClCompile Include="src\SOIL\image_helper.c">
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<Filter>Source Files\SOIL</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_demo.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_draw.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_impl_glfw.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_impl_opengl3.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_tables.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\imgui_widgets.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\Distribution.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\objload.h">
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@ -89,6 +113,39 @@
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<ClInclude Include="src\ex_6_1.hpp">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imconfig.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imgui.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imgui_impl_glfw.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imgui_impl_opengl3.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imgui_impl_opengl3_loader.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imgui_internal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imstb_rectpack.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imstb_textedit.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\imstb_truetype.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\Distribution.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="src\stb_image.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="shaders\shader_5_sun.frag">
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@ -115,5 +172,6 @@
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<None Include="shaders\shader_biomes.vert">
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<Filter>Shader Files</Filter>
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</None>
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<None Include="packages.config" />
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</ItemGroup>
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</Project>
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BIN
PlanetCreator/cw 6/models/plants/red.jpg
Normal file
BIN
PlanetCreator/cw 6/models/plants/red.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 123 KiB |
12
PlanetCreator/cw 6/models/plants/test5.mtl
Normal file
12
PlanetCreator/cw 6/models/plants/test5.mtl
Normal file
@ -0,0 +1,12 @@
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# Blender 4.0.2 MTL File: 'None'
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# www.blender.org
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newmtl Material.001
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Ns 250.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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map_Kd red.jpg
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74856
PlanetCreator/cw 6/models/plants/test5.obj
Normal file
74856
PlanetCreator/cw 6/models/plants/test5.obj
Normal file
File diff suppressed because it is too large
Load Diff
@ -37,6 +37,7 @@ struct PlanetParams {
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std::vector<PlanetParams> planets; // Список всех планет
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#include <vector>
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namespace texture {
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GLuint earth;
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GLuint clouds;
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@ -49,7 +50,6 @@ namespace texture {
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GLuint asteroidNormal;
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}
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GLuint program;
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GLuint programSun;
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GLuint programTex;
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@ -73,6 +73,19 @@ GLuint VAO,VBO;
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glm::mat4 planetMatrix = glm::mat4();
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struct Vertex {
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glm::vec3 position;
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glm::vec3 normal;
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glm::vec2 texCoords;
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};
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struct ModelContext {
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std::vector<Vertex> vertices;
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std::vector<unsigned int> indices;
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GLuint VAO;
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GLuint VBO;
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GLuint EBO;
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};
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float aspectRatio = 1.f;
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bool DoTheImportThing(const std::string& pFile) {
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// Create an instance of the Importer class
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@ -233,6 +246,7 @@ void placeObjectOnPlanet(Core::RenderContext& objectContext, glm::mat4 objectMat
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}
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void renderScene(GLFWwindow* window)
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{
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glClearColor(0.0f, 0.3f, 0.3f, 1.0f);
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@ -270,7 +284,8 @@ void renderScene(GLFWwindow* window)
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drawObjectColor(plant2Context, plantModelMatrix, glm::vec3(1,1,1), program);
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drawObjectColor(plant3Context,glm::translate(glm::vec3(1.0f, 0.5f, 3.0f)) *glm::scale(glm::vec3(0.03f)) *glm::rotate(glm::mat4(1.0f), glm::radians(-90.0f), glm::vec3(1.0f, 0.0f, 0.0f)),glm::vec3(1, 1, 1), program);
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//glfwSwapBuffers(window);
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}
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void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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@ -294,6 +309,7 @@ void loadModelToContext2(std::string path, Core::RenderContext& context)
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context.initFromAssimpMesh2(scene->mMeshes[0]);
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}
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void loadModelToContext(std::string path, Core::RenderContext& context)
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{
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Assimp::Importer import;
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@ -310,6 +326,8 @@ void loadModelToContext(std::string path, Core::RenderContext& context)
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}
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void init(GLFWwindow* window)
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{
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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@ -324,9 +342,10 @@ void init(GLFWwindow* window)
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loadModelToContext("./models/sphere.obj", sphereContext);
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loadModelToContext("models/plant_2.ply", plant2Context);
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loadModelToContext("models/plant_4.ply", plant3Context);
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loadModelToContext("./models/plants/test5.obj", plant2Context);
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loadModelToContext("./models/plants/test5.obj", plant3Context);
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// setupBuffers(plantContex_test);
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texture::earth=Core::LoadTexture("textures/earth2.png");
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texture::clouds = Core::LoadTexture("textures/clouds.jpg");
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texture::moon = Core::LoadTexture("textures/moon_normals.png");
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@ -337,6 +356,7 @@ void init(GLFWwindow* window)
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}
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void shutdown(GLFWwindow* window)
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{
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shaderLoader.DeleteProgram(program);
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@ -384,7 +404,6 @@ void processInput(GLFWwindow* window)
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void renderLoop(GLFWwindow* window) {
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while (!glfwWindowShouldClose(window)) {
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glfwPollEvents();
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7985
PlanetCreator/cw 6/src/stb_image.h
Normal file
7985
PlanetCreator/cw 6/src/stb_image.h
Normal file
File diff suppressed because it is too large
Load Diff
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