broken because of using Core::RenderContext
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23
PlanetCreator/cw 6/src/Distribution.cpp
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23
PlanetCreator/cw 6/src/Distribution.cpp
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#include "Distribution.h"
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#include <math.h>
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float humMean; float humSD; float tempMean; float tempSD; std::string name; std::string fileName; Core::RenderContext modelContext; glm::mat4 modelMatrix;
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Plant::Plant::Plant(float humMean, float humSD, float tempMean, float tempSD, std::string name, std::string fileName) {
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humMean = humMean;
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humSD = humSD;
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tempMean = tempMean;
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tempSD = tempSD;
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name = name;
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fileName = fileName;
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modelContext = Core::RenderContext{};
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modelMatrix = glm::mat4();
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}
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float Plant::Plant::calcProbability(float xValue, float mean, float sd)
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{
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float temp = (xValue - mean) / sd * sqrt(2);
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return (1+erf(temp))/2;
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}
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16
PlanetCreator/cw 6/src/Distribution.h
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PlanetCreator/cw 6/src/Distribution.h
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#pragma once
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#include <string>
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#include "Render_Utils.h"
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#include "Render_Utils.cpp"
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#include "glm.hpp"
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namespace Plant
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{
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class Plant {
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public:
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float humMean; float humSD; float tempMean; float tempSD; std::string name; std::string fileName; glm::mat4 modelMatrix;
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Plant(float humMean, float humSD, float tempMean, float tempSD, std::string name, std::string fileName);
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static float calcProbability(float xValue, float mean, float sd);
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};
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}
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