Grafika_Komputerowa_Interst.../cw 7/shaders/shader_bloom.vert
2024-01-23 11:10:48 +01:00

17 lines
228 B
GLSL

#version 430 core
layout (location = 0) in vec2 inPos;
layout (location = 1) in vec2 inTexCoords;
out vec2 texCoords;
void main()
{
gl_Position = vec4(inPos.x, inPos.y, 0.0, 1.0);
texCoords = inTexCoords;
}