Grafika_Komputerowa_Interst.../cw 7/shaders/shader_5_sun.vert
Nikodem145 fe11b8de6e PBR
2024-01-20 17:40:19 +01:00

16 lines
255 B
GLSL

#version 430 core
layout(location = 0) in vec3 vertexPosition;
layout(location = 1) in vec2 vertexTexCoord;
layout(location = 2) in vec3 vertexNormal;
uniform mat4 transformation;
out vec3 interpNormal;
void main()
{
interpNormal = vertexNormal;
}