poprawa ułożenia mobów
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4
main.py
4
main.py
@ -27,8 +27,8 @@ class Game:
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self.rock_sprites = pygame.sprite.LayeredUpdates()
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self.agent = Agent(self,1,1)
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self.archer_ork = Archer_ork(self,10,10)
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self.infantry_ork = Infantry_ork(self,5,10)
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self.infantry_ork2 = Infantry_ork2(self,6,9)
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self.infantry_ork = Infantry_ork(self,5,1)
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self.infantry_ork2 = Infantry_ork2(self,6,3)
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self.sauron = Sauron(self, 1, 10)
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for y in range(5):
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self.rock = Rocks(self,3,y)
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