modified: main.py
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parent
de3ecc0926
commit
bf1ac0349d
12
main.py
12
main.py
@ -206,7 +206,7 @@ graph ={}
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for y, row in enumerate(grid):
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for x, col in enumerate(row):
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graph[(x, y)] = graph.get((x, y), []) + get_neighbours(x, y)
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print("graph 2 0",graph[(2,0)])
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#print("graph 2 0",graph[(2,0)])
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start = (1,1)
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goal =(0,5)
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@ -223,11 +223,11 @@ while goall==1:
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path=[]
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path_head, path_segment = goal, goal
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while path_segment:
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print("path_segment: ",path_segment)
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# print("path_segment: ",path_segment)
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path_segment =visited[path_segment]
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path.append(path_segment)
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print("path_head",path_head)
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#print("path_head",path_head)
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path.pop(len(path)-1)
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path.reverse()
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path_true=[]
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@ -236,15 +236,15 @@ bfss =Bfs(Game)
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for i in path:
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z=str(i)
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print("Z:",z)
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#print("Z:",z)
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x=z[1]
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y=z[4]
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x=int(x)*64
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y=int(y)*64
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a=bfss.get_cell_number(x,y)
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path_true.append(a)
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print("path:",path)
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print("path_true:",path_true)
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#print("path:",path)
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#print("path_true:",path_true)
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#bfss.move_agent(path_true)
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