import pygame import random from config import * pygame.init() ARCHER_ORK_IMG = pygame.image.load("./zdjecia/ork_lucznik.jpg") INFATRY_ORK_IMG = pygame.image.load("./zdjecia/ork-piechota.jpg") INFANTRY_ORK2_IMG = pygame.image.load("./zdjecia/ork-piechota2.jpg") SAURON_JPG = pygame.image.load("./zdjecia/sauron.jpg") AGENT_IMG = pygame.image.load("./zdjecia/gandalf.jpg") ARCHER_ORK = pygame.transform.scale(ARCHER_ORK_IMG,(100,100)) INFATRY_ORK = pygame.transform.scale(INFATRY_ORK_IMG,(100,100)) INFANTRY_ORK2 = pygame.transform.scale(INFANTRY_ORK2_IMG,(100,100)) SAURON = pygame.transform.scale(SAURON_JPG,(100,100)) AGENT = pygame.transform.scale(AGENT_IMG,(100,100)) pygame.display.set_caption('Do_Nazwania') SCREEN = pygame.display.set_mode((WIDTH, HEIGHT)) def map(): SCREEN.fill(BLACK) ORK_LIST = [ARCHER_ORK,INFANTRY_ORK2, INFATRY_ORK] for x in range(0, WIDTH, TILE_SIZE): for y in range(0, HEIGHT, TILE_SIZE): rect = pygame.Rect(x, y, TILE_SIZE, TILE_SIZE) pygame.draw.rect(SCREEN, WHITE, rect, 1) SCREEN.blit(AGENT, (500,1000)) def main(): running = True clock = pygame.time.Clock() map() while running: clock.tick(FRAMERATE) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() pygame.display.flip() main()