253 lines
6.4 KiB
C
253 lines
6.4 KiB
C
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#ifndef CAMERA_H
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#define CAMERA_H
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/*
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pygame - Python Game Library
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "pygame.h"
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#include "pgcompat.h"
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#include "doc/camera_doc.h"
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#if defined(__unix__)
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#include <structmember.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <fcntl.h> /* low-level i/o */
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#include <unistd.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/ioctl.h>
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/* on freebsd there is no asm/types */
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#ifdef linux
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#include <asm/types.h> /* for videodev2.h */
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#endif
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#include <linux/videodev2.h>
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#endif
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#if defined(__WIN32__)
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#define PYGAME_WINDOWS_CAMERA 1
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#include <mfapi.h>
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#include <mfobjects.h>
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#include <mfidl.h>
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#include <mfreadwrite.h>
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#include <combaseapi.h>
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#include <mftransform.h>
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#endif
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/* some constants used which are not defined on non-v4l machines. */
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#ifndef V4L2_PIX_FMT_RGB24
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#define V4L2_PIX_FMT_RGB24 'RGB3'
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#endif
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#ifndef V4L2_PIX_FMT_RGB444
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#define V4L2_PIX_FMT_RGB444 'R444'
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#endif
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#ifndef V4L2_PIX_FMT_YUYV
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#define V4L2_PIX_FMT_YUYV 'YUYV'
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#endif
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#ifndef V4L2_PIX_FMT_XBGR32
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#define V4L2_PIX_FMT_XBGR32 'XR24'
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#endif
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#define CLEAR(x) memset(&(x), 0, sizeof(x))
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#define SAT(c) \
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if (c & (~255)) { \
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if (c < 0) \
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c = 0; \
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else \
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c = 255; \
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}
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#define SAT2(c) ((c) & (~255) ? ((c) < 0 ? 0 : 255) : (c))
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#define DEFAULT_WIDTH 640
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#define DEFAULT_HEIGHT 480
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#define RGB_OUT 1
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#define YUV_OUT 2
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#define HSV_OUT 4
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#define CAM_V4L \
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1 /* deprecated. the incomplete support in pygame was removed */
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#define CAM_V4L2 2
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struct buffer {
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void *start;
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size_t length;
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};
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#if defined(__unix__)
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typedef struct pgCameraObject {
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PyObject_HEAD char *device_name;
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int camera_type;
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unsigned long pixelformat;
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unsigned int color_out;
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struct buffer *buffers;
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unsigned int n_buffers;
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int width;
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int height;
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int size;
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int hflip;
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int vflip;
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int brightness;
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int fd;
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} pgCameraObject;
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#elif defined(PYGAME_WINDOWS_CAMERA)
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typedef struct pgCameraObject {
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PyObject_HEAD WCHAR *device_name;
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IMFSourceReader *reader;
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IMFTransform *transform;
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IMFVideoProcessorControl *control;
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IMFMediaBuffer *buf;
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IMFMediaBuffer *raw_buf;
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int buffer_ready;
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short open; /* used to signal the update_function to exit */
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HANDLE t_handle;
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HRESULT t_error;
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int t_error_line;
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int width;
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int height;
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int hflip;
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int vflip;
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int last_vflip;
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int color_out;
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unsigned long pixelformat;
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} pgCameraObject;
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#else
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/* generic definition.
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*/
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typedef struct pgCameraObject {
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PyObject_HEAD char *device_name;
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int camera_type;
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unsigned long pixelformat;
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unsigned int color_out;
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struct buffer *buffers;
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unsigned int n_buffers;
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int width;
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int height;
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int size;
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int hflip;
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int vflip;
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int brightness;
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int fd;
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} pgCameraObject;
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#endif
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/* internal functions for colorspace conversion */
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void
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colorspace(SDL_Surface *src, SDL_Surface *dst, int cspace);
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void
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rgb24_to_rgb(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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bgr32_to_rgb(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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rgb444_to_rgb(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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rgb_to_yuv(const void *src, void *dst, int length, unsigned long source,
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SDL_PixelFormat *format);
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void
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rgb_to_hsv(const void *src, void *dst, int length, unsigned long source,
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SDL_PixelFormat *format);
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void
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yuyv_to_rgb(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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yuyv_to_yuv(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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uyvy_to_rgb(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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uyvy_to_yuv(const void *src, void *dst, int length, SDL_PixelFormat *format);
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void
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sbggr8_to_rgb(const void *src, void *dst, int width, int height,
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SDL_PixelFormat *format);
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void
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yuv420_to_rgb(const void *src, void *dst, int width, int height,
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SDL_PixelFormat *format);
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void
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yuv420_to_yuv(const void *src, void *dst, int width, int height,
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SDL_PixelFormat *format);
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#if defined(__unix__)
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/* internal functions specific to v4l2 */
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char **
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v4l2_list_cameras(int *num_devices);
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int
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v4l2_get_control(int fd, int id, int *value);
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int
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v4l2_set_control(int fd, int id, int value);
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PyObject *
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v4l2_read_raw(pgCameraObject *self);
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int
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v4l2_xioctl(int fd, int request, void *arg);
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int
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v4l2_process_image(pgCameraObject *self, const void *image, int buffer_size,
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SDL_Surface *surf);
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int
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v4l2_query_buffer(pgCameraObject *self);
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int
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v4l2_read_frame(pgCameraObject *self, SDL_Surface *surf, int *errno_code);
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int
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v4l2_stop_capturing(pgCameraObject *self);
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int
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v4l2_start_capturing(pgCameraObject *self);
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int
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v4l2_uninit_device(pgCameraObject *self);
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int
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v4l2_init_mmap(pgCameraObject *self);
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int
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v4l2_init_device(pgCameraObject *self);
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int
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v4l2_close_device(pgCameraObject *self);
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int
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v4l2_open_device(pgCameraObject *self);
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#elif defined(PYGAME_WINDOWS_CAMERA)
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/* internal functions specific to WINDOWS */
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WCHAR **
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windows_list_cameras(int *num_devices);
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int
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windows_init_device(pgCameraObject *self);
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int
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windows_open_device(pgCameraObject *self);
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IMFActivate *
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windows_device_from_name(WCHAR *device_name);
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int
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windows_close_device(pgCameraObject *self);
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int
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windows_read_frame(pgCameraObject *self, SDL_Surface *surf);
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int
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windows_frame_ready(pgCameraObject *self, int *result);
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PyObject *
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windows_read_raw(pgCameraObject *self);
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int
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windows_process_image(pgCameraObject *self, BYTE *data, DWORD buffer_size,
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SDL_Surface *surf);
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void
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windows_dealloc_device(pgCameraObject *self);
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int
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windows_init_device(pgCameraObject *self);
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#endif
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#endif /* !CAMERA_H */
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