154 lines
4.6 KiB
Python
154 lines
4.6 KiB
Python
|
import unittest
|
||
|
|
||
|
import pygame
|
||
|
from pygame.locals import *
|
||
|
|
||
|
|
||
|
class BlitTest(unittest.TestCase):
|
||
|
def test_SRCALPHA(self):
|
||
|
"""SRCALPHA tests."""
|
||
|
# blend(s, 0, d) = d
|
||
|
s = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
s.fill((255, 255, 255, 0))
|
||
|
|
||
|
d = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
d.fill((0, 0, 255, 255))
|
||
|
|
||
|
s.blit(d, (0, 0))
|
||
|
self.assertEqual(s.get_at((0, 0)), d.get_at((0, 0)))
|
||
|
|
||
|
# blend(s, 255, d) = s
|
||
|
s = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
s.fill((123, 0, 0, 255))
|
||
|
s1 = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
s1.fill((123, 0, 0, 255))
|
||
|
d = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
d.fill((10, 0, 0, 0))
|
||
|
s.blit(d, (0, 0))
|
||
|
self.assertEqual(s.get_at((0, 0)), s1.get_at((0, 0)))
|
||
|
|
||
|
# TODO: these should be true too.
|
||
|
# blend(0, sA, 0) = 0
|
||
|
# blend(255, sA, 255) = 255
|
||
|
# blend(s, sA, d) <= 255
|
||
|
|
||
|
def test_BLEND(self):
|
||
|
"""BLEND_ tests."""
|
||
|
|
||
|
# test that it doesn't overflow, and that it is saturated.
|
||
|
s = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
s.fill((255, 255, 255, 0))
|
||
|
|
||
|
d = pygame.Surface((1, 1), SRCALPHA, 32)
|
||
|
d.fill((0, 0, 255, 255))
|
||
|
|
||
|
s.blit(d, (0, 0), None, BLEND_ADD)
|
||
|
|
||
|
# print("d %s" % (d.get_at((0,0)),))
|
||
|
# print(s.get_at((0,0)))
|
||
|
# self.assertEqual(s.get_at((0,0))[2], 255 )
|
||
|
# self.assertEqual(s.get_at((0,0))[3], 0 )
|
||
|
|
||
|
s.blit(d, (0, 0), None, BLEND_RGBA_ADD)
|
||
|
# print(s.get_at((0,0)))
|
||
|
self.assertEqual(s.get_at((0, 0))[3], 255)
|
||
|
|
||
|
# test adding works.
|
||
|
s.fill((20, 255, 255, 0))
|
||
|
d.fill((10, 0, 255, 255))
|
||
|
s.blit(d, (0, 0), None, BLEND_ADD)
|
||
|
self.assertEqual(s.get_at((0, 0))[2], 255)
|
||
|
|
||
|
# test subbing works.
|
||
|
s.fill((20, 255, 255, 0))
|
||
|
d.fill((10, 0, 255, 255))
|
||
|
s.blit(d, (0, 0), None, BLEND_SUB)
|
||
|
self.assertEqual(s.get_at((0, 0))[0], 10)
|
||
|
|
||
|
# no overflow in sub blend.
|
||
|
s.fill((20, 255, 255, 0))
|
||
|
d.fill((30, 0, 255, 255))
|
||
|
s.blit(d, (0, 0), None, BLEND_SUB)
|
||
|
self.assertEqual(s.get_at((0, 0))[0], 0)
|
||
|
|
||
|
def make_blit_list(self, num_surfs):
|
||
|
blit_list = []
|
||
|
for i in range(num_surfs):
|
||
|
dest = (i * 10, 0)
|
||
|
surf = pygame.Surface((10, 10), SRCALPHA, 32)
|
||
|
color = (i * 1, i * 1, i * 1)
|
||
|
surf.fill(color)
|
||
|
blit_list.append((surf, dest))
|
||
|
return blit_list
|
||
|
|
||
|
def test_blits(self):
|
||
|
NUM_SURFS = 255
|
||
|
PRINT_TIMING = 0
|
||
|
dst = pygame.Surface((NUM_SURFS * 10, 10), SRCALPHA, 32)
|
||
|
dst.fill((230, 230, 230))
|
||
|
blit_list = self.make_blit_list(NUM_SURFS)
|
||
|
|
||
|
def blits(blit_list):
|
||
|
for surface, dest in blit_list:
|
||
|
dst.blit(surface, dest)
|
||
|
|
||
|
from time import time
|
||
|
|
||
|
t0 = time()
|
||
|
results = blits(blit_list)
|
||
|
t1 = time()
|
||
|
if PRINT_TIMING:
|
||
|
print(f"python blits: {t1 - t0}")
|
||
|
|
||
|
dst.fill((230, 230, 230))
|
||
|
t0 = time()
|
||
|
results = dst.blits(blit_list)
|
||
|
t1 = time()
|
||
|
if PRINT_TIMING:
|
||
|
print(f"Surface.blits :{t1 - t0}")
|
||
|
|
||
|
# check if we blit all the different colors in the correct spots.
|
||
|
for i in range(NUM_SURFS):
|
||
|
color = (i * 1, i * 1, i * 1)
|
||
|
self.assertEqual(dst.get_at((i * 10, 0)), color)
|
||
|
self.assertEqual(dst.get_at(((i * 10) + 5, 5)), color)
|
||
|
|
||
|
self.assertEqual(len(results), NUM_SURFS)
|
||
|
|
||
|
t0 = time()
|
||
|
results = dst.blits(blit_list, doreturn=0)
|
||
|
t1 = time()
|
||
|
if PRINT_TIMING:
|
||
|
print(f"Surface.blits doreturn=0: {t1 - t0}")
|
||
|
self.assertEqual(results, None)
|
||
|
|
||
|
t0 = time()
|
||
|
results = dst.blits(((surf, dest) for surf, dest in blit_list))
|
||
|
t1 = time()
|
||
|
if PRINT_TIMING:
|
||
|
print(f"Surface.blits generator: {t1 - t0}")
|
||
|
|
||
|
def test_blits_not_sequence(self):
|
||
|
dst = pygame.Surface((100, 10), SRCALPHA, 32)
|
||
|
self.assertRaises(ValueError, dst.blits, None)
|
||
|
|
||
|
def test_blits_wrong_length(self):
|
||
|
dst = pygame.Surface((100, 10), SRCALPHA, 32)
|
||
|
self.assertRaises(
|
||
|
ValueError, dst.blits, [pygame.Surface((10, 10), SRCALPHA, 32)]
|
||
|
)
|
||
|
|
||
|
def test_blits_bad_surf_args(self):
|
||
|
dst = pygame.Surface((100, 10), SRCALPHA, 32)
|
||
|
self.assertRaises(TypeError, dst.blits, [(None, None)])
|
||
|
|
||
|
def test_blits_bad_dest(self):
|
||
|
dst = pygame.Surface((100, 10), SRCALPHA, 32)
|
||
|
self.assertRaises(
|
||
|
TypeError, dst.blits, [(pygame.Surface((10, 10), SRCALPHA, 32), None)]
|
||
|
)
|
||
|
|
||
|
|
||
|
if __name__ == "__main__":
|
||
|
unittest.main()
|