42 lines
1.2 KiB
Python
42 lines
1.2 KiB
Python
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from typing import Any, Dict, Sequence, Tuple
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from pygame.surface import Surface
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from ._common import ColorValue
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class PixelArray:
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surface: Surface
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itemsize: int
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ndim: int
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shape: Tuple[int, ...]
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strides: Tuple[int, ...]
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# possibly going to be deprecated/removed soon, in which case these
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# typestubs must be removed too
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__array_interface__: Dict[str, Any]
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__array_struct__: Any
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def __init__(self, surface: Surface) -> None: ...
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def __enter__(self) -> PixelArray: ...
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def __exit__(self, *args, **kwargs) -> None: ...
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def make_surface(self) -> Surface: ...
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def replace(
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self,
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color: ColorValue,
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repcolor: ColorValue,
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distance: float = 0,
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weights: Sequence[float] = (0.299, 0.587, 0.114),
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) -> None: ...
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def extract(
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self,
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color: ColorValue,
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distance: float = 0,
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weights: Sequence[float] = (0.299, 0.587, 0.114),
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) -> PixelArray: ...
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def compare(
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self,
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array: PixelArray,
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distance: float = 0,
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weights: Sequence[float] = (0.299, 0.587, 0.114),
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) -> PixelArray: ...
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def transpose(self) -> PixelArray: ...
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def close(self) -> PixelArray: ...
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