181 lines
6.9 KiB
C
181 lines
6.9 KiB
C
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//
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// File: casts.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines casting templates to fit use cases not covered by
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// the standard casts provided in the C++ standard. As with all cast operations,
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// use these with caution and only if alternatives do not exist.
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#ifndef ABSL_BASE_CASTS_H_
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#define ABSL_BASE_CASTS_H_
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#include <cstring>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L
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#include <bit> // For std::bit_cast.
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#endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L
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#include "absl/base/internal/identity.h"
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#include "absl/base/macros.h"
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#include "absl/meta/type_traits.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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// implicit_cast()
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//
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// Performs an implicit conversion between types following the language
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// rules for implicit conversion; if an implicit conversion is otherwise
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// allowed by the language in the given context, this function performs such an
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// implicit conversion.
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//
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// Example:
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//
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// // If the context allows implicit conversion:
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// From from;
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// To to = from;
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//
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// // Such code can be replaced by:
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// implicit_cast<To>(from);
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//
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// An `implicit_cast()` may also be used to annotate numeric type conversions
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// that, although safe, may produce compiler warnings (such as `long` to `int`).
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// Additionally, an `implicit_cast()` is also useful within return statements to
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// indicate a specific implicit conversion is being undertaken.
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//
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// Example:
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//
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// return implicit_cast<double>(size_in_bytes) / capacity_;
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//
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// Annotating code with `implicit_cast()` allows you to explicitly select
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// particular overloads and template instantiations, while providing a safer
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// cast than `reinterpret_cast()` or `static_cast()`.
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//
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// Additionally, an `implicit_cast()` can be used to allow upcasting within a
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// type hierarchy where incorrect use of `static_cast()` could accidentally
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// allow downcasting.
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//
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// Finally, an `implicit_cast()` can be used to perform implicit conversions
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// from unrelated types that otherwise couldn't be implicitly cast directly;
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// C++ will normally only implicitly cast "one step" in such conversions.
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//
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// That is, if C is a type which can be implicitly converted to B, with B being
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// a type that can be implicitly converted to A, an `implicit_cast()` can be
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// used to convert C to B (which the compiler can then implicitly convert to A
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// using language rules).
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//
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// Example:
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//
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// // Assume an object C is convertible to B, which is implicitly convertible
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// // to A
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// A a = implicit_cast<B>(C);
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//
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// Such implicit cast chaining may be useful within template logic.
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template <typename To>
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constexpr To implicit_cast(typename absl::internal::identity_t<To> to) {
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return to;
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}
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// bit_cast()
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//
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// Creates a value of the new type `Dest` whose representation is the same as
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// that of the argument, which is of (deduced) type `Source` (a "bitwise cast";
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// every bit in the value representation of the result is equal to the
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// corresponding bit in the object representation of the source). Source and
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// destination types must be of the same size, and both types must be trivially
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// copyable.
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//
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// As with most casts, use with caution. A `bit_cast()` might be needed when you
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// need to treat a value as the value of some other type, for example, to access
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// the individual bits of an object which are not normally accessible through
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// the object's type, such as for working with the binary representation of a
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// floating point value:
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//
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// float f = 3.14159265358979;
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// int i = bit_cast<int>(f);
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// // i = 0x40490fdb
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//
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// Reinterpreting and accessing a value directly as a different type (as shown
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// below) usually results in undefined behavior.
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//
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// Example:
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//
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// // WRONG
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// float f = 3.14159265358979;
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// int i = reinterpret_cast<int&>(f); // Wrong
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// int j = *reinterpret_cast<int*>(&f); // Equally wrong
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// int k = *bit_cast<int*>(&f); // Equally wrong
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//
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// Reinterpret-casting results in undefined behavior according to the ISO C++
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// specification, section [basic.lval]. Roughly, this section says: if an object
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// in memory has one type, and a program accesses it with a different type, the
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// result is undefined behavior for most "different type".
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//
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// Using bit_cast on a pointer and then dereferencing it is no better than using
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// reinterpret_cast. You should only use bit_cast on the value itself.
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//
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// Such casting results in type punning: holding an object in memory of one type
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// and reading its bits back using a different type. A `bit_cast()` avoids this
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// issue by copying the object representation to a new value, which avoids
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// introducing this undefined behavior (since the original value is never
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// accessed in the wrong way).
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//
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// The requirements of `absl::bit_cast` are more strict than that of
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// `std::bit_cast` unless compiler support is available. Specifically, without
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// compiler support, this implementation also requires `Dest` to be
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// default-constructible. In C++20, `absl::bit_cast` is replaced by
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// `std::bit_cast`.
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#if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L
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using std::bit_cast;
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#else // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L
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template <typename Dest, typename Source,
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typename std::enable_if<
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sizeof(Dest) == sizeof(Source) &&
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type_traits_internal::is_trivially_copyable<Source>::value &&
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type_traits_internal::is_trivially_copyable<Dest>::value
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#if !ABSL_HAVE_BUILTIN(__builtin_bit_cast)
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&& std::is_default_constructible<Dest>::value
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#endif // !ABSL_HAVE_BUILTIN(__builtin_bit_cast)
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,
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int>::type = 0>
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#if ABSL_HAVE_BUILTIN(__builtin_bit_cast)
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inline constexpr Dest bit_cast(const Source& source) {
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return __builtin_bit_cast(Dest, source);
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}
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#else // ABSL_HAVE_BUILTIN(__builtin_bit_cast)
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inline Dest bit_cast(const Source& source) {
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Dest dest;
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memcpy(static_cast<void*>(std::addressof(dest)),
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static_cast<const void*>(std::addressof(source)), sizeof(dest));
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return dest;
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}
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#endif // ABSL_HAVE_BUILTIN(__builtin_bit_cast)
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#endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_BASE_CASTS_H_
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