93 lines
2.4 KiB
Python
93 lines
2.4 KiB
Python
|
#!/usr/bin/env python
|
||
|
""" pygame.examples.prevent_display_stretching
|
||
|
|
||
|
Prevent display stretching on Windows.
|
||
|
|
||
|
On some computers, the display environment can be configured to stretch
|
||
|
all windows so that they will not appear too small on the screen for
|
||
|
the user. This configuration is especially common on high-DPI displays.
|
||
|
pygame graphics appear distorted when automatically stretched by the
|
||
|
display environment. This script demonstrates a technique for preventing
|
||
|
this stretching and distortion.
|
||
|
|
||
|
Limitations:
|
||
|
This script makes an API call that is only available on Windows (versions
|
||
|
Vista and newer).
|
||
|
|
||
|
"""
|
||
|
|
||
|
# Ensure that the computer is running Windows Vista or newer
|
||
|
import os
|
||
|
import sys
|
||
|
|
||
|
# game constants
|
||
|
TEXTCOLOR = "green"
|
||
|
BACKGROUNDCOLOR = "black"
|
||
|
AXISCOLOR = "white"
|
||
|
|
||
|
if os.name != "nt" or sys.getwindowsversion()[0] < 6:
|
||
|
raise NotImplementedError("this script requires Windows Vista or newer")
|
||
|
|
||
|
import pygame as pg
|
||
|
|
||
|
import ctypes
|
||
|
|
||
|
# Determine whether or not the user would like to prevent stretching
|
||
|
if os.path.basename(sys.executable) == "pythonw.exe":
|
||
|
selection = "y"
|
||
|
else:
|
||
|
selection = None
|
||
|
while selection not in ("y", "n"):
|
||
|
selection = input("Prevent stretching? (y/n): ").strip().lower()
|
||
|
|
||
|
if selection == "y":
|
||
|
msg = "Stretching is prevented."
|
||
|
else:
|
||
|
msg = "Stretching is not prevented."
|
||
|
|
||
|
# Prevent stretching
|
||
|
if selection == "y":
|
||
|
user32 = ctypes.windll.user32
|
||
|
user32.SetProcessDPIAware()
|
||
|
|
||
|
# Show screen
|
||
|
pg.display.init()
|
||
|
RESOLUTION = (350, 350)
|
||
|
screen = pg.display.set_mode(RESOLUTION)
|
||
|
|
||
|
# Render message onto a surface
|
||
|
pg.font.init()
|
||
|
font = pg.font.Font(None, 36)
|
||
|
msg_surf = font.render(msg, 1, TEXTCOLOR)
|
||
|
res_surf = font.render("Intended resolution: %ix%i" % RESOLUTION, 1, TEXTCOLOR)
|
||
|
|
||
|
# Control loop
|
||
|
running = True
|
||
|
clock = pg.time.Clock()
|
||
|
counter = 0
|
||
|
while running:
|
||
|
for event in pg.event.get():
|
||
|
if event.type == pg.QUIT:
|
||
|
running = False
|
||
|
|
||
|
screen.fill(BACKGROUNDCOLOR)
|
||
|
|
||
|
# Draw lines which will be blurry if the window is stretched
|
||
|
# or clear if the window is not stretched.
|
||
|
pg.draw.line(screen, AXISCOLOR, (0, counter), (RESOLUTION[0] - 1, counter))
|
||
|
pg.draw.line(screen, AXISCOLOR, (counter, 0), (counter, RESOLUTION[1] - 1))
|
||
|
|
||
|
# Blit message onto screen surface
|
||
|
msg_blit_rect = screen.blit(msg_surf, (0, 0))
|
||
|
screen.blit(res_surf, (0, msg_blit_rect.bottom))
|
||
|
|
||
|
clock.tick(10)
|
||
|
|
||
|
pg.display.flip()
|
||
|
|
||
|
counter += 1
|
||
|
if counter == RESOLUTION[0]:
|
||
|
counter = 0
|
||
|
|
||
|
pg.quit()
|