32 lines
1.3 KiB
Python
32 lines
1.3 KiB
Python
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from typing import Tuple
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import numpy
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from pygame.surface import Surface
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# importing this way exports the functions in the typestubs
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from pygame.pixelcopy import (
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array_to_surface as array_to_surface,
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surface_to_array as surface_to_array,
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)
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def array2d(surface: Surface) -> numpy.ndarray: ...
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def pixels2d(surface: Surface) -> numpy.ndarray: ...
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def array3d(surface: Surface) -> numpy.ndarray: ...
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def pixels3d(surface: Surface) -> numpy.ndarray: ...
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def array_alpha(surface: Surface) -> numpy.ndarray: ...
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def pixels_alpha(surface: Surface) -> numpy.ndarray: ...
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def array_red(surface: Surface) -> numpy.ndarray: ...
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def pixels_red(surface: Surface) -> numpy.ndarray: ...
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def array_green(surface: Surface) -> numpy.ndarray: ...
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def pixels_green(surface: Surface) -> numpy.ndarray: ...
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def array_blue(surface: Surface) -> numpy.ndarray: ...
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def pixels_blue(surface: Surface) -> numpy.ndarray: ...
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def array_colorkey(surface: Surface) -> numpy.ndarray: ...
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def make_surface(array: numpy.ndarray) -> Surface: ...
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def blit_array(surface: Surface, array: numpy.ndarray) -> None: ...
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def map_array(surface: Surface, array: numpy.ndarray) -> numpy.ndarray: ...
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def use_arraytype(arraytype: str) -> None: ...
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def get_arraytype() -> str: ...
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def get_arraytypes() -> Tuple[str]: ...
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