49 lines
1.5 KiB
Python
49 lines
1.5 KiB
Python
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import os
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import unittest
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pg_header = os.path.join("src_c", "include", "_pygame.h")
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class VersionTest(unittest.TestCase):
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@unittest.skipIf(
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not os.path.isfile(pg_header), "Skipping because we cannot find _pygame.h"
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)
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def test_pg_version_consistency(self):
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from pygame import version
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pgh_major = -1
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pgh_minor = -1
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pgh_patch = -1
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import re
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major_exp_search = re.compile(r"define\s+PG_MAJOR_VERSION\s+([0-9]+)").search
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minor_exp_search = re.compile(r"define\s+PG_MINOR_VERSION\s+([0-9]+)").search
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patch_exp_search = re.compile(r"define\s+PG_PATCH_VERSION\s+([0-9]+)").search
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with open(pg_header) as f:
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for line in f:
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if pgh_major == -1:
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m = major_exp_search(line)
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if m:
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pgh_major = int(m.group(1))
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if pgh_minor == -1:
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m = minor_exp_search(line)
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if m:
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pgh_minor = int(m.group(1))
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if pgh_patch == -1:
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m = patch_exp_search(line)
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if m:
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pgh_patch = int(m.group(1))
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self.assertEqual(pgh_major, version.vernum[0])
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self.assertEqual(pgh_minor, version.vernum[1])
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self.assertEqual(pgh_patch, version.vernum[2])
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def test_sdl_version(self):
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from pygame import version
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self.assertEqual(len(version.SDL), 3)
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if __name__ == "__main__":
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unittest.main()
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