From bf90f35c0a04e320628ff581bef91aaed52c3160 Mon Sep 17 00:00:00 2001 From: s473580 Date: Thu, 16 Mar 2023 22:23:42 +0100 Subject: [PATCH] Add simple game enviroment --- src/main.py | 65 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) diff --git a/src/main.py b/src/main.py index e69de29b..9fe94c94 100644 --- a/src/main.py +++ b/src/main.py @@ -0,0 +1,65 @@ +import pygame + +pygame.init() + +white = (255, 255, 255) +black = (0, 0, 0) +red = (255, 0, 0) + +dis = pygame.display.set_mode((800, 600)) +pygame.display.set_caption('Intelegentny Pszczelarz') + +game_over = False + +x1 = 300 +y1 = 300 + +x1_change = 0 +y1_change = 0 + +block_xy = [[100, 20], [100, 500], [700, 20], [700, 500]] +block1 = block_xy[0] +block2 = block_xy[1] +block3 = block_xy[2] +block4 = block_xy[3] + +clock = pygame.time.Clock() + +while not game_over: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + game_over = True + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_LEFT: + x1_change = -10 + y1_change = 0 + elif event.key == pygame.K_RIGHT: + x1_change = 10 + y1_change = 0 + elif event.key == pygame.K_UP: + y1_change = -10 + x1_change = 0 + elif event.key == pygame.K_DOWN: + y1_change = 10 + x1_change = 0 + + x1 += x1_change + y1 += y1_change + dis.fill(white) + pygame.draw.rect(dis, black, [x1, y1, 10, 10]) + + if [x1,y1] in block_xy: + game_over = True + + pygame.draw.rect(dis, red, [block1[0], block1[1], 20, 20]) + pygame.draw.rect(dis, red, [block2[0], block2[1], 20, 20]) + + pygame.draw.rect(dis, red, [block3[0], block3[1], 20, 20]) + pygame.draw.rect(dis, red, [block4[0], block4[1], 20, 20]) + + pygame.display.update() + + clock.tick(30) + +pygame.quit() +quit()