from typing import Any, Tuple, Callable class error(RuntimeError): ... class BufferError(Exception): ... # Always defined HAVE_NEWBUF: int = 1 def init() -> Tuple[int, int]: ... def quit() -> None: ... def get_init() -> bool: ... def get_error() -> str: ... def set_error(error_msg: str) -> None: ... def get_sdl_version(linked: bool = True) -> Tuple[int, int, int]: ... def get_sdl_byteorder() -> int: ... def register_quit(callable: Callable[[], Any]) -> None: ... # undocumented part of pygame API, kept here to make stubtest happy def get_array_interface(arg: Any) -> dict: ...