import unittest import platform class SysfontModuleTest(unittest.TestCase): def test_create_aliases(self): import pygame.sysfont pygame.sysfont.initsysfonts() pygame.sysfont.create_aliases() self.assertTrue(len(pygame.sysfont.Sysalias) > 0) def test_initsysfonts(self): import pygame.sysfont pygame.sysfont.initsysfonts() self.assertTrue(len(pygame.sysfont.get_fonts()) > 0) @unittest.skipIf("Darwin" not in platform.platform(), "Not mac we skip.") def test_initsysfonts_darwin(self): import pygame.sysfont self.assertTrue(len(pygame.sysfont.get_fonts()) > 10) def test_sysfont(self): import pygame.font pygame.font.init() arial = pygame.font.SysFont("Arial", 40) self.assertTrue(isinstance(arial, pygame.font.Font)) @unittest.skipIf( ("Darwin" in platform.platform() or "Windows" in platform.platform()), "Not unix we skip.", ) def test_initsysfonts_unix(self): import pygame.sysfont self.assertTrue(len(pygame.sysfont.get_fonts()) > 0) @unittest.skipIf("Windows" not in platform.platform(), "Not windows we skip.") def test_initsysfonts_win32(self): import pygame.sysfont self.assertTrue(len(pygame.sysfont.get_fonts()) > 10) ############################################################################### if __name__ == "__main__": unittest.main()