Intelegentny_Pszczelarz/.venv/Lib/site-packages/pygame/examples/arraydemo.py
2023-03-18 12:55:22 +01:00

121 lines
3.2 KiB
Python

#!/usr/bin/env python
""" pygame.examples.arraydemo
Welcome to the arraydemo!
Use the numpy array package to manipulate pixels.
This demo will show you a few things:
* scale up, scale down, flip,
* cross fade
* soften
* put stripes on it!
"""
import os
import pygame as pg
from pygame import surfarray
main_dir = os.path.split(os.path.abspath(__file__))[0]
def surfdemo_show(array_img, name):
"displays a surface, waits for user to continue"
screen = pg.display.set_mode(array_img.shape[:2], 0, 32)
surfarray.blit_array(screen, array_img)
pg.display.flip()
pg.display.set_caption(name)
while True:
e = pg.event.wait()
# Force application to only advance when main button is released
if e.type == pg.MOUSEBUTTONUP and e.button == pg.BUTTON_LEFT:
break
elif e.type == pg.KEYDOWN and e.key == pg.K_s:
pg.image.save(screen, name + ".png")
elif e.type == pg.QUIT:
pg.quit()
raise SystemExit()
def main():
"""show various surfarray effects"""
import numpy as np
from numpy import int32, uint
pg.init()
print("Using Numpy")
print("Press the left mouse button to advance image.")
print('Press the "s" key to save the current image.')
# allblack
allblack = np.zeros((128, 128), int32)
surfdemo_show(allblack, "allblack")
# striped
# the element type is required for np.zeros in numpy else
# an array of float is returned.
striped = np.zeros((128, 128, 3), int32)
striped[:] = (255, 0, 0)
striped[:, ::3] = (0, 255, 255)
surfdemo_show(striped, "striped")
# rgbarray
imagename = os.path.join(main_dir, "data", "arraydemo.bmp")
imgsurface = pg.image.load(imagename)
rgbarray = surfarray.array3d(imgsurface)
surfdemo_show(rgbarray, "rgbarray")
# flipped
flipped = rgbarray[:, ::-1]
surfdemo_show(flipped, "flipped")
# scaledown
scaledown = rgbarray[::2, ::2]
surfdemo_show(scaledown, "scaledown")
# scaleup
# the element type is required for np.zeros in numpy else
# an #array of floats is returned.
shape = rgbarray.shape
scaleup = np.zeros((shape[0] * 2, shape[1] * 2, shape[2]), int32)
scaleup[::2, ::2, :] = rgbarray
scaleup[1::2, ::2, :] = rgbarray
scaleup[:, 1::2] = scaleup[:, ::2]
surfdemo_show(scaleup, "scaleup")
# redimg
redimg = np.array(rgbarray)
redimg[:, :, 1:] = 0
surfdemo_show(redimg, "redimg")
# soften
# having factor as an array forces integer upgrade during multiplication
# of rgbarray, even for numpy.
factor = np.array((8,), int32)
soften = np.array(rgbarray, int32)
soften[1:, :] += rgbarray[:-1, :] * factor
soften[:-1, :] += rgbarray[1:, :] * factor
soften[:, 1:] += rgbarray[:, :-1] * factor
soften[:, :-1] += rgbarray[:, 1:] * factor
soften //= 33
surfdemo_show(soften, "soften")
# crossfade (50%)
src = np.array(rgbarray)
dest = np.zeros(rgbarray.shape) # dest is float64 by default.
dest[:] = 20, 50, 100
diff = (dest - src) * 0.50
xfade = src + diff.astype(uint)
surfdemo_show(xfade, "xfade")
# all done
pg.quit()
if __name__ == "__main__":
main()