Intelegentny_Pszczelarz/.venv/Lib/site-packages/pygame/examples/go_over_there.py
2023-03-18 12:55:22 +01:00

89 lines
2.1 KiB
Python

""" pg.examples.go_over_there
This simple tech demo is showcasing the use of Vector2.move_towards()
using multiple circles to represent Vectors. Each circle will have a
random position and speed once the demo starts.
Mouse Controls:
* Use the mouse to click on a new target position
Keyboard Controls:
* Press R to restart the demo
"""
import pygame as pg
import random
MIN_SPEED = 0.25
MAX_SPEED = 5
MAX_BALLS = 1600
SCREEN_SIZE = pg.Vector2(1000, 600)
CIRCLE_RADIUS = 5
pg.init()
screen = pg.display.set_mode(SCREEN_SIZE)
clock = pg.time.Clock()
target_position = None
balls = []
class Ball:
def __init__(self, position, speed):
self.position = position
self.speed = speed
def reset():
global balls
global target_position
target_position = None
balls = []
for x in range(MAX_BALLS):
pos = pg.Vector2(
random.randint(0, SCREEN_SIZE.x), random.randint(0, SCREEN_SIZE.y)
)
speed = random.uniform(MIN_SPEED, MAX_SPEED)
b = Ball(pos, speed)
balls.append(b)
reset()
delta_time = 0
running = True
while running:
for event in pg.event.get():
if event.type == pg.QUIT:
running = False
if event.type == pg.MOUSEBUTTONUP:
target_position = pg.mouse.get_pos()
if event.type == pg.KEYUP:
if event.key == pg.K_ESCAPE:
running = False
if event.key == pg.K_r:
reset()
screen.fill((31, 143, 65))
for o in balls:
if target_position is not None:
try:
o.position.move_towards_ip(target_position, o.speed * delta_time)
except AttributeError:
raise RuntimeError(
f"""Version {pg.__version__} doesn't have Vector.move_towards_ip function.
Please update to >=2.1.3"""
)
pg.draw.circle(screen, (118, 207, 145), o.position, CIRCLE_RADIUS)
pg.display.flip()
delta_time = clock.tick(60)
pg.display.set_caption(
f"fps: {round(clock.get_fps(), 2)}, ball count: {len(balls)}"
)
pg.quit()