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<a href="#define-members">Macros</a> </div>
<div class="headertitle"><div class="title">Gamepad buttons<div class="ingroups"><a class="el" href="group__input.html">Input reference</a></div></div></div>
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<a name="details" id="details"></a><h2 class="groupheader">Description</h2>
<p >See <a class="el" href="input_guide.html#gamepad">Gamepad input</a> for how these are used. </p>
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Macros</h2></td></tr>
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<h2 class="groupheader">Macro Definition Documentation</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_X&#160;&#160;&#160;2</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_Y&#160;&#160;&#160;3</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER&#160;&#160;&#160;4</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER&#160;&#160;&#160;5</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_BACK&#160;&#160;&#160;6</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_START&#160;&#160;&#160;7</td>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_GUIDE&#160;&#160;&#160;8</td>
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<h2 class="memtitle"><span class="permalink"><a href="#gaf0697e0e8607b2ebe1c93b0c6befe301">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_DPAD_LEFT</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT&#160;&#160;&#160;14</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ga5cc98882f4f81dacf761639a567f61eb">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_LAST</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_LAST&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gaf0697e0e8607b2ebe1c93b0c6befe301">GLFW_GAMEPAD_BUTTON_DPAD_LEFT</a></td>
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<h2 class="memtitle"><span class="permalink"><a href="#gaf08d0df26527c9305253422bd98ed63a">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_CROSS</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_CROSS&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gae055a12fbf4b48b5954c8e1cd129b810">GLFW_GAMEPAD_BUTTON_A</a></td>
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<h2 class="memtitle"><span class="permalink"><a href="#gaaef094b3dacbf15f272b274516839b82">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_CIRCLE</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_CIRCLE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#ga2228a6512fd5950cdb51ba07846546fa">GLFW_GAMEPAD_BUTTON_B</a></td>
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<h2 class="memtitle"><span class="permalink"><a href="#gafc7821e87d77d41ed2cd3e1f726ec35f">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_SQUARE</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_SQUARE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#ga52cc94785cf3fe9a12e246539259887c">GLFW_GAMEPAD_BUTTON_X</a></td>
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<h2 class="memtitle"><span class="permalink"><a href="#ga3a7ef6bcb768a08cd3bf142f7f09f802">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_TRIANGLE</h2>
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<td class="memname">#define GLFW_GAMEPAD_BUTTON_TRIANGLE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gafc931248bda494b530cbe057f386a5ed">GLFW_GAMEPAD_BUTTON_Y</a></td>
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Last update on Fri Jul 22 2022 for GLFW 3.3.8
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