add source files
This commit is contained in:
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@ -11,6 +11,13 @@
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="imgui\imgui.cpp" />
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<ClCompile Include="imgui\imgui_demo.cpp" />
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<ClCompile Include="imgui\imgui_draw.cpp" />
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<ClCompile Include="imgui\imgui_impl_glfw.cpp" />
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<ClCompile Include="imgui\imgui_impl_opengl3.cpp" />
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<ClCompile Include="imgui\imgui_tables.cpp" />
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<ClCompile Include="imgui\imgui_widgets.cpp" />
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\Render_Utils.cpp" />
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<ClCompile Include="src\Render_Utils.cpp" />
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@ -22,6 +29,15 @@
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<ClCompile Include="src\Texture.cpp" />
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<ClCompile Include="src\Texture.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="imgui\imconfig.h" />
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<ClInclude Include="imgui\imgui.h" />
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<ClInclude Include="imgui\imgui_impl_glfw.h" />
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<ClInclude Include="imgui\imgui_impl_opengl3.h" />
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<ClInclude Include="imgui\imgui_impl_opengl3_loader.h" />
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<ClInclude Include="imgui\imgui_internal.h" />
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<ClInclude Include="imgui\imstb_rectpack.h" />
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<ClInclude Include="imgui\imstb_textedit.h" />
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<ClInclude Include="imgui\imstb_truetype.h" />
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<ClInclude Include="src\Camera.h" />
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<ClInclude Include="src\Camera.h" />
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<ClInclude Include="src\Planet.hpp" />
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<ClInclude Include="src\Planet.hpp" />
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<ClInclude Include="src\objload.h" />
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<ClInclude Include="src\objload.h" />
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@ -95,7 +111,9 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard>Default</LanguageStandard>
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<LanguageStandard>Default</LanguageStandard>
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<AdditionalIncludeDirectories>D:\STUDIA\Planeta\grk\cw 6\src\imgui-master;D:\STUDIA\Planeta\grk\cw 6\src\imgui-master\backends;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>imgui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalHeaderUnitDependencies>
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</AdditionalHeaderUnitDependencies>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -19,6 +19,12 @@
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<Filter Include="Source Files\SOIL">
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<Filter Include="Source Files\SOIL">
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<UniqueIdentifier>{0af44075-33f4-4953-b1d6-1d28d61d758f}</UniqueIdentifier>
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<UniqueIdentifier>{0af44075-33f4-4953-b1d6-1d28d61d758f}</UniqueIdentifier>
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</Filter>
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</Filter>
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<Filter Include="Source Files\imgui">
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<UniqueIdentifier>{89bb425a-a179-4919-bea5-bb8b2e3b0156}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\imgui">
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<UniqueIdentifier>{f790849c-60c5-48d9-9e1a-f3ae462f4f36}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Render_Utils.cpp">
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<ClCompile Include="src\Render_Utils.cpp">
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@ -48,6 +54,27 @@
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<ClCompile Include="src\SOIL\image_helper.c">
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<ClCompile Include="src\SOIL\image_helper.c">
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<Filter>Source Files\SOIL</Filter>
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<Filter>Source Files\SOIL</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="imgui\imgui.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_demo.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_draw.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_impl_glfw.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_impl_opengl3.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_tables.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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<ClCompile Include="imgui\imgui_widgets.cpp">
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<Filter>Source Files\imgui</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\objload.h">
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<ClInclude Include="src\objload.h">
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@ -86,6 +113,33 @@
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<ClInclude Include="src\Planet.hpp">
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<ClInclude Include="src\Planet.hpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="imgui\imconfig.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imgui.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imgui_impl_glfw.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imgui_impl_opengl3.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imgui_impl_opengl3_loader.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imgui_internal.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imstb_rectpack.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imstb_textedit.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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<ClInclude Include="imgui\imstb_truetype.h">
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<Filter>Header Files\imgui</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="shaders\shader_sun.frag">
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<None Include="shaders\shader_sun.frag">
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@ -100,18 +154,6 @@
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<None Include="shaders\shader_tex.frag">
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<None Include="shaders\shader_tex.frag">
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<Filter>Shader Files</Filter>
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<Filter>Shader Files</Filter>
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</None>
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</None>
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<None Include="shaders\test.vert">
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<Filter>Shader Files</Filter>
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</None>
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<None Include="shaders\test.frag">
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<Filter>Shader Files</Filter>
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</None>
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<None Include="shaders\shader_smap.vert">
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<Filter>Shader Files</Filter>
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</None>
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<None Include="shaders\shader_noise.frag">
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<Filter>Shader Files</Filter>
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</None>
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<None Include="shaders\shader_skybox.frag">
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<None Include="shaders\shader_skybox.frag">
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<Filter>Shader Files</Filter>
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<Filter>Shader Files</Filter>
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</None>
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</None>
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@ -2,11 +2,6 @@
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Pos=60,60
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Pos=60,60
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Size=400,400
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Size=400,400
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[Window][Siema]
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Pos=60,60
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Size=207,185
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[Window][Menu]
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[Window][Menu]
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Pos=43,41
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Pos=27,35
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Size=400,375
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Size=380,347
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