Zaktualizuj 'materialy'
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@ -5,6 +5,11 @@ Tekstury i PBR:
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Bloom:
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https://learnopengl.com/Advanced-Lighting/Bloom
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https://www.youtube.com/watch?v=zv5U_-ebb5Q
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https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom
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Perlin noise:
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https://rtouti.github.io/graphics/perlin-noise-algorithm
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Atmospheric Scattering:
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