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@ -545,7 +545,7 @@ void init(GLFWwindow* window) {
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planetTex = Core::LoadTexture(planetTexPaths[std::abs(planetTexIndex % 21)]);
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planetTex = Core::LoadTexture(planetTexPaths[std::abs(planetTexIndex % 21)]);
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sunTex = Core::LoadTexture(sunTexPaths[std::abs(sunTexIndex % 5)]);
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sunTex = Core::LoadTexture(sunTexPaths[std::abs(sunTexIndex % 5)]);
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planetRock = Core::LoadTexture("textures/planets/normalne/rocky.jpg");
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planetRock = Core::LoadTexture("textures/planets/rocky.jpg");
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skyBoxTex = Core::LoadSkyBox(skyBoxPaths);
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skyBoxTex = Core::LoadSkyBox(skyBoxPaths);
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