tonemapping #4

Closed
s473636 wants to merge 1 commits from tonemapping into master
35 changed files with 46 additions and 25 deletions

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grk/.vs/grk-cw/v16/.suo Normal file

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grk/Debug/grk-cw6.exe Normal file

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grk/Debug/grk-cw6.pdb Normal file

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@ -2,7 +2,7 @@
<Project>
<ProjectOutputs>
<ProjectOutput>
<FullPath>E:\micha\studia\grafika_komputerowa\grk\grk\Debug\grk-cw6.exe</FullPath>
<FullPath>D:\grk2024\dgrk-2023-planeta\grk\Debug\grk-cw6.exe</FullPath>
</ProjectOutput>
</ProjectOutputs>
<ContentFiles />

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@ -1,39 +1,39 @@
C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(513,5): warning MSB8028: The intermediate directory (Debug\) contains files shared from another project (grk-cw3.vcxproj, grk-cw4.vcxproj, grk-cw5.vcxproj). This can lead to incorrect clean and rebuild behavior.
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(491,5): warning MSB8028: Katalog pośredni (Debug\) zawiera pliki udostępnione z innego projektu (grk-cw3.vcxproj, grk-cw4.vcxproj, grk-cw5.vcxproj). Może to spowodować niepoprawne zachowanie podczas oczyszczania i ponownej kompilacji.
main.cpp
C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition
E:\micha\studia\grafika_komputerowa\grk\grk\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY'
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(96,16): warning C4305: 'initializing': truncation from 'double' to 'float'
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(152,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(156,52): warning C4305: 'argument': truncation from 'double' to 'T'
C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\shared\minwindef.h(130,1): warning C4005: "APIENTRY": ponowna definicja makra
D:\grk2024\dgrk-2023-planeta\grk\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : zobacz poprzednią definicję „APIENTRY”
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(96,16): warning C4305: "inicjowanie": obcięcie z "double" do "float"
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(153,13): warning C4244: "inicjowanie": konwersja z "double" do "float", możliwa utrata danych
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(157,52): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(160,50): warning C4305: 'argument': truncation from 'double' to 'T'
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(161,50): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(164,49): warning C4305: 'argument': truncation from 'double' to 'T'
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(165,49): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(168,48): warning C4305: 'argument': truncation from 'double' to 'T'
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(169,48): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(172,48): warning C4305: 'argument': truncation from 'double' to 'T'
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(173,48): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
E:\micha\studia\grafika_komputerowa\grk\grk\cw 6\src\ex_6_1.hpp(176,48): warning C4305: 'argument': truncation from 'double' to 'T'
D:\grk2024\dgrk-2023-planeta\grk\cw 6\src\ex_6_1.hpp(177,48): warning C4305: "argument": obcięcie z "double" do "T"
with
[
T=float
]
Box.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
grk-cw6.vcxproj -> E:\micha\studia\grafika_komputerowa\grk\grk\Debug\grk-cw6.exe
Box.obj : warning LNK4075: zignorowano opcję „/EDITANDCONTINUE” z powodu określenia opcji „/INCREMENTAL:NO”
LINK : warning LNK4098: domyślna biblioteka „MSVCRT” powoduje konflikt z innymi bibliotekami; użyj opcji /NODEFAULTLIB:biblioteka
grk-cw6.vcxproj -> D:\grk2024\dgrk-2023-planeta\grk\Debug\grk-cw6.exe

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@ -1,2 +1,2 @@
PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:TargetPlatformVersion=10.0.19041.0:
Debug|Win32|E:\micha\studia\grafika_komputerowa\grk\grk\|
PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.28.29333:TargetPlatformVersion=10.0.19041.0:
Debug|Win32|D:\grk2024\dgrk-2023-planeta\grk\|

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@ -4,21 +4,35 @@ float AMBIENT = 0.1;
uniform vec3 color;
uniform vec3 lightPos;
uniform vec3 lightColor;
in vec3 vecNormal;
in vec3 worldPos;
in vec2 vtc;
vec4 textureColor;
out vec4 outColor;
vec3 outputColor;
uniform sampler2D colorTexture;
vec3 toneMapping(vec3 color){
float exposure = 0.06;
vec3 mapped = 1 - exp(-color*exposure);
return mapped;
}
void main()
{
vec3 lightDir = normalize(lightPos - worldPos);
vec3 normal = normalize(vecNormal);
float diffuse = max(0, dot(normal, lightDir));
textureColor = texture2D(colorTexture, vtc);
vec3 distance = lightColor/(lightPos - worldPos)*(lightPos - worldPos);
outputColor = vec3(textureColor) * min(1, AMBIENT + diffuse)* distance;
//gamma correction
//outputColor = pow(outputColor, vec3(1.0/2.2));
vec4 textureColor = texture2D(colorTexture, vtc);
outColor = vec4(vec3(textureColor) * min(1, AMBIENT + diffuse), 1.0);
outputColor = toneMapping(outputColor);
outColor = vec4(outputColor , 1.0);
}

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@ -51,7 +51,7 @@ glm::vec3 shipDir = glm::vec3(1.f, 0.f, 0.f);
float aspectRatio = 1.f;
glm::vec3 lightColor = glm::vec3(0.9, 0.7, 0.8);
glm::vec3 lightColor = glm::vec3(100.f, 100.f, 100.f);
glm::mat4 createCameraMatrix()
{
@ -117,7 +117,8 @@ void drawObjectTexture(Core::RenderContext& context, glm::mat4 modelMatrix, GLui
glm::mat4 transformation = viewProjectionMatrix * modelMatrix;
glUniformMatrix4fv(glGetUniformLocation(programTex, "transformation"), 1, GL_FALSE, (float*)&transformation);
glUniformMatrix4fv(glGetUniformLocation(programTex, "modelMatrix"), 1, GL_FALSE, (float*)&modelMatrix);
glUniform3f(glGetUniformLocation(program, "lightPos"), 0.0, 0.0, 0.0);
glUniform3f(glGetUniformLocation(programTex, "lightPos"), 0.0, 0.0, 0.0);
glUniform3f(glGetUniformLocation(programTex, "lightColor"), lightColor.x, lightColor.y, lightColor.z);
Core::DrawContext(context);
glUseProgram(0);
}

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@ -1,10 +1,12 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.852
# Visual Studio Version 16
VisualStudioVersion = 16.0.31019.35
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grk-cw1", "cw 1\grk-cw1.vcxproj", "{1B448102-E76C-4347-BDC7-40D02A567DB6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grk-cw6", "cw 6\grk-cw6.vcxproj", "{3952C396-B1C6-44CD-96DD-C1AC15D32978}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
@ -15,6 +17,10 @@ Global
{1B448102-E76C-4347-BDC7-40D02A567DB6}.Debug|x86.Build.0 = Debug|Win32
{1B448102-E76C-4347-BDC7-40D02A567DB6}.Release|x86.ActiveCfg = Release|Win32
{1B448102-E76C-4347-BDC7-40D02A567DB6}.Release|x86.Build.0 = Release|Win32
{3952C396-B1C6-44CD-96DD-C1AC15D32978}.Debug|x86.ActiveCfg = Debug|Win32
{3952C396-B1C6-44CD-96DD-C1AC15D32978}.Debug|x86.Build.0 = Debug|Win32
{3952C396-B1C6-44CD-96DD-C1AC15D32978}.Release|x86.ActiveCfg = Release|Win32
{3952C396-B1C6-44CD-96DD-C1AC15D32978}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE