Machine_learning_2023/Interface/movement.py

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import pygame
import sys
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def movement_key_press(board_size, x, y):
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for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
if event.type == pygame.KEYDOWN:
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# go left
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if event.key == pygame.K_LEFT and x > 0:
x -= 1
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# go right
if event.key == pygame.K_RIGHT and x < board_size - 1:
x += 1
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# go up
if event.key == pygame.K_UP and y > 0:
y -= 1
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# go down
if event.key == pygame.K_DOWN and y < board_size - 1:
y += 1
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return (x, y)