Delete import non existing file

This commit is contained in:
Mateusz Dokowicz 2023-03-30 18:18:46 +02:00
parent 83ef0fecad
commit 047ef87bab

18
main.py
View File

@ -2,7 +2,6 @@ from random import randint
import pygame import pygame
from Interface.vacuum_render import initial_draw
from domain.commands.random_cat_move_command import RandomCatMoveCommand from domain.commands.random_cat_move_command import RandomCatMoveCommand
from domain.commands.vacuum_move_command import VacuumMoveCommand from domain.commands.vacuum_move_command import VacuumMoveCommand
from domain.entities.cat import Cat from domain.entities.cat import Cat
@ -14,6 +13,7 @@ from view.renderer import Renderer
# initial_draw(500, 10) # initial_draw(500, 10)
class Main: class Main:
def __init__(self): def __init__(self):
tiles_x = 10 tiles_x = 10
@ -44,13 +44,21 @@ class Main:
self.running = False self.running = False
if event.type == pygame.KEYDOWN: if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT: if event.key == pygame.K_LEFT:
self.commands.append(VacuumMoveCommand(self.world, self.world.vacuum, (-1, 0))) self.commands.append(
VacuumMoveCommand(self.world, self.world.vacuum, (-1, 0))
)
if event.key == pygame.K_RIGHT: if event.key == pygame.K_RIGHT:
self.commands.append(VacuumMoveCommand(self.world, self.world.vacuum, (1, 0))) self.commands.append(
VacuumMoveCommand(self.world, self.world.vacuum, (1, 0))
)
if event.key == pygame.K_UP: if event.key == pygame.K_UP:
self.commands.append(VacuumMoveCommand(self.world, self.world.vacuum, (0, -1))) self.commands.append(
VacuumMoveCommand(self.world, self.world.vacuum, (0, -1))
)
if event.key == pygame.K_DOWN: if event.key == pygame.K_DOWN:
self.commands.append(VacuumMoveCommand(self.world, self.world.vacuum, (0, 1))) self.commands.append(
VacuumMoveCommand(self.world, self.world.vacuum, (0, 1))
)
def update(self): def update(self):
self.commands.append(RandomCatMoveCommand(self.world, self.world.cat)) self.commands.append(RandomCatMoveCommand(self.world, self.world.cat))