diff --git a/Interface/movement.py b/Interface/movement.py index a984e56..546c8f5 100644 --- a/Interface/movement.py +++ b/Interface/movement.py @@ -2,7 +2,7 @@ import pygame import sys -def moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y): +def robot_movement(grid_width, grid_height, tile_width, tile_height, x, y): for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() diff --git a/Interface/vacuum_render.py b/Interface/vacuum_render.py index 4c305e6..7de34a4 100644 --- a/Interface/vacuum_render.py +++ b/Interface/vacuum_render.py @@ -1,7 +1,7 @@ from Interface.grid_draw import GridDraw, Colors import sys import pygame -from Interface.movement import moving_cleaner +from Interface.movement import robot_movement def initial_draw(grid_dimensions, board_size): @@ -27,7 +27,7 @@ def initial_draw(grid_dimensions, board_size): while True: grid.start_draw() grid.board(board_size, board_size) - (x, y) = moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y) + (x, y) = robot_movement(grid_width, grid_height, tile_width, tile_height, x, y) grid.circle(x, y, color=Colors.RED) grid.end_draw() pygame.time.delay(10)