Merge pull request 'Vacuum_cleaning-ability' (#16) from Vacuum_cleaning-ability into main
Reviewed-on: #16 Reviewed-by: Nastassia Zhuravel <naszhu@st.amu.edu.pl>
This commit is contained in:
commit
e972dcfd83
3
.idea/.gitignore
vendored
Normal file
3
.idea/.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
14
.idea/Machine_learning_2023.iml
Normal file
14
.idea/Machine_learning_2023.iml
Normal file
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="PYTHON_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<excludeFolder url="file://$MODULE_DIR$/PythEnv" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
<component name="PyDocumentationSettings">
|
||||
<option name="format" value="PLAIN" />
|
||||
<option name="myDocStringFormat" value="Plain" />
|
||||
</component>
|
||||
</module>
|
6
.idea/inspectionProfiles/profiles_settings.xml
Normal file
6
.idea/inspectionProfiles/profiles_settings.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<settings>
|
||||
<option name="USE_PROJECT_PROFILE" value="false" />
|
||||
<version value="1.0" />
|
||||
</settings>
|
||||
</component>
|
4
.idea/misc.xml
Normal file
4
.idea/misc.xml
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.9 (Machine_learning_2023)" project-jdk-type="Python SDK" />
|
||||
</project>
|
8
.idea/modules.xml
Normal file
8
.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/Machine_learning_2023.iml" filepath="$PROJECT_DIR$/.idea/Machine_learning_2023.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
@ -30,5 +30,13 @@ class VacuumMoveCommand(Command):
|
||||
if self.world.is_obstacle_at(end_x, end_y):
|
||||
return
|
||||
|
||||
if self.world.is_garbage_at(end_x, end_y):
|
||||
if self.vacuum.get_container_filling() < 100:
|
||||
self.vacuum.increase_container_filling()
|
||||
self.world.dust[end_x][end_y].pop()
|
||||
|
||||
if self.world.is_docking_station_at(end_x, end_y):
|
||||
self.vacuum.dump_trash()
|
||||
|
||||
self.vacuum.x = end_x
|
||||
self.vacuum.y = end_y
|
||||
|
10
domain/entities/docking_station.py
Normal file
10
domain/entities/docking_station.py
Normal file
@ -0,0 +1,10 @@
|
||||
from domain.entities.entity import Entity
|
||||
from domain.world import World
|
||||
|
||||
|
||||
class Doc_Station(Entity):
|
||||
def __init__(self, x: int, y: int):
|
||||
super().__init__(x, y, "DOC_STATION")
|
||||
self.power = True
|
||||
|
||||
# TODO Docing Station: add more properties
|
@ -9,4 +9,13 @@ class Vacuum(Entity):
|
||||
self.cleaning_detergent = 100
|
||||
self.container_filling = 0
|
||||
|
||||
# TODO VACUUM: add more properties
|
||||
def increase_container_filling(self) -> None:
|
||||
self.container_filling += 25
|
||||
|
||||
def dump_trash(self) -> None:
|
||||
self.container_filling = 0
|
||||
|
||||
def get_container_filling(self):
|
||||
return self.container_filling
|
||||
|
||||
# TODO VACUUM: add more properties
|
||||
|
@ -2,7 +2,7 @@ from domain.entities.entity import Entity
|
||||
|
||||
|
||||
class World:
|
||||
def __init__(self, width: int, height: int):
|
||||
def __init__(self, width: int, height: int) -> object:
|
||||
self.width = width
|
||||
self.height = height
|
||||
self.dust = [[[] for j in range(height)] for i in range(width)]
|
||||
@ -10,12 +10,15 @@ class World:
|
||||
|
||||
self.vacuum = None
|
||||
self.cat = None
|
||||
self.doc_station = None
|
||||
|
||||
def add_entity(self, entity: Entity):
|
||||
if entity.type == "PEEL":
|
||||
self.dust[entity.x][entity.y].append(entity)
|
||||
elif entity.type == "VACUUM":
|
||||
self.vacuum = entity
|
||||
elif entity.type == "DOC_STATION":
|
||||
self.doc_station = entity
|
||||
elif entity.type == "CAT":
|
||||
self.cat = entity
|
||||
self.obstacles[entity.x][entity.y].append(entity)
|
||||
@ -24,3 +27,9 @@ class World:
|
||||
|
||||
def is_obstacle_at(self, x: int, y: int) -> bool:
|
||||
return bool(self.obstacles[x][y])
|
||||
|
||||
def is_garbage_at(self, x: int, y: int) -> bool:
|
||||
return bool(self.dust[x][y])
|
||||
|
||||
def is_docking_station_at(self, x: int, y: int) -> bool:
|
||||
return bool(self.doc_station.x == x and self.doc_station.y == y)
|
||||
|
3
main.py
3
main.py
@ -7,6 +7,7 @@ from domain.commands.vacuum_move_command import VacuumMoveCommand
|
||||
from domain.entities.cat import Cat
|
||||
from domain.entities.entity import Entity
|
||||
from domain.entities.vacuum import Vacuum
|
||||
from domain.entities.docking_station import Doc_Station
|
||||
from domain.world import World
|
||||
from view.renderer import Renderer
|
||||
|
||||
@ -62,7 +63,6 @@ class Main:
|
||||
|
||||
def update(self):
|
||||
self.commands.append(RandomCatMoveCommand(self.world, self.world.cat))
|
||||
|
||||
for command in self.commands:
|
||||
command.run()
|
||||
self.commands.clear()
|
||||
@ -75,6 +75,7 @@ def generate_world(tiles_x: int, tiles_y: int) -> World:
|
||||
temp_y = randint(0, tiles_y - 1)
|
||||
world.add_entity(Entity(temp_x, temp_y, "PEEL"))
|
||||
world.vacuum = Vacuum(1, 1)
|
||||
world.doc_station = Doc_Station(9, 8)
|
||||
world.cat = Cat(7, 8)
|
||||
world.add_entity(world.cat)
|
||||
world.add_entity(Entity(2, 8, "PLANT1"))
|
||||
|
BIN
media/sprites/docking_station.png
Normal file
BIN
media/sprites/docking_station.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 81 KiB |
@ -31,10 +31,13 @@ class Renderer:
|
||||
|
||||
pygame.display.set_caption("AI Vacuum Cleaner")
|
||||
self.screen = pygame.display.set_mode((self.width, self.height))
|
||||
self.font = pygame.font.SysFont('Arial', 26, bold=True)
|
||||
|
||||
self.sprites = {
|
||||
"VACUUM": pygame.transform.scale(pygame.image.load("media/sprites/vacuum.png"),
|
||||
(self.tile_width, self.tile_height)),
|
||||
"DOC_STATION": pygame.transform.scale(pygame.image.load("media/sprites/docking_station.png"),
|
||||
(self.tile_width, self.tile_height)),
|
||||
"WALL": pygame.transform.scale(pygame.image.load("media/sprites/wall.png"),
|
||||
(self.tile_width, self.tile_height)),
|
||||
"TILE": pygame.transform.scale(pygame.image.load("media/sprites/tile_cropped.jpeg"),
|
||||
@ -76,6 +79,7 @@ class Renderer:
|
||||
for entity in world.obstacles[x][y]:
|
||||
self.draw_entity(entity)
|
||||
self.draw_entity(world.vacuum)
|
||||
self.draw_entity(world.doc_station)
|
||||
self.draw_entity(world.cat)
|
||||
pygame.display.update()
|
||||
|
||||
@ -92,10 +96,19 @@ class Renderer:
|
||||
def draw_entity(self, entity: Entity):
|
||||
sprite = self.sprites.get(entity.type, None)
|
||||
draw_pos = (entity.x * self.tile_width, entity.y * self.tile_height)
|
||||
if "PEEL" in entity.type:
|
||||
draw_pos = ((entity.x - 0.1) * self.tile_width, (entity.y - 0.25) * self.tile_height)
|
||||
if "PLANT" in entity.type:
|
||||
draw_pos = ((entity.x - 0.1) * self.tile_width, (entity.y - 0.25) * self.tile_height)
|
||||
if "CAT" in entity.type and isinstance(entity, Cat):
|
||||
sprite = self.cat_direction_sprite[entity.direction]
|
||||
if "VACUUM" in entity.type:
|
||||
# Add text displaying container filling level
|
||||
text_surface = self.font.render(f"Filling: {entity.container_filling}%", True, Color("black"))
|
||||
text_pos = (draw_pos[0] + self.tile_width / 2 - text_surface.get_width() / 2, draw_pos[1] + self.tile_height)
|
||||
self.screen.blit(text_surface, text_pos)
|
||||
if "DOC_STATION" in entity.type:
|
||||
draw_pos = ((entity.x - 0.1) * self.tile_width, (entity.y - 0.25) * self.tile_height)
|
||||
self.screen.blit(sprite, draw_pos)
|
||||
|
||||
def draw_sprite(self, x: int, y: int, sprite_name: str):
|
||||
@ -110,4 +123,4 @@ class Renderer:
|
||||
self.draw_sprite(tile_x, tile_y, sprite)
|
||||
|
||||
def render_floor(self):
|
||||
self.fill_grid_with_sprite("TILE")
|
||||
self.fill_grid_with_sprite("TILE")
|
Loading…
Reference in New Issue
Block a user