Refactor #4
17
Interface/movement.py
Normal file
17
Interface/movement.py
Normal file
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import pygame
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import sys
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def moving_cleaner(grid_width, grid_height,tile_width,tile_height, x, y):
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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sys.exit()
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_LEFT and x>(tile_width / 2):
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x -= tile_width
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if event.key == pygame.K_RIGHT and x<(grid_width-(tile_width / 2)):
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x += tile_width
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if event.key == pygame.K_UP and y>(tile_height / 2):
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y -= tile_height
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if event.key == pygame.K_DOWN and y<(grid_height-(tile_height / 2)):
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y += tile_height
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return(x,y)
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