2023-03-12 16:22:51 +01:00
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from Interface.grid_draw import GridDraw, Colors
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2023-03-12 18:11:31 +01:00
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import sys
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import pygame
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2023-03-16 21:55:05 +01:00
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from Interface.movement import robot_movement
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2023-03-11 19:31:43 +01:00
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2023-03-16 20:33:22 +01:00
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2023-03-19 22:00:10 +01:00
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# window_dimensions says how many pixels window have
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# board_size says how many lines board have
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def initial_draw(window_dimensions, board_size):
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2023-03-16 21:38:42 +01:00
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# window name
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pygame.display.set_caption("AI Vacuum Cleaner")
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# define array for grid
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2023-03-19 22:00:10 +01:00
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board_array = [["" for j in range(board_size)] for i in range(board_size)]
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board_render(board_array)
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2023-03-16 21:38:42 +01:00
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# set window dimension
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2023-03-19 22:00:10 +01:00
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window_width = window_dimensions
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window_height = window_dimensions
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2023-03-16 21:38:42 +01:00
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# FIXME @countingthedots: please tell me what is going on there and why???
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2023-03-19 22:00:10 +01:00
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#
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grid = GridDraw(window_width, window_height)
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tile_width = window_width / board_size
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tile_height = window_height / board_size
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2023-03-12 18:11:31 +01:00
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x = tile_width / 2
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y = tile_height / 2
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2023-03-16 20:33:22 +01:00
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# rendering loop
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2023-03-12 16:22:51 +01:00
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while True:
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grid.start_draw()
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2023-03-16 21:38:42 +01:00
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grid.board(board_size, board_size)
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2023-03-19 22:00:10 +01:00
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(x, y) = robot_movement(
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window_width, window_height, tile_width, tile_height, x, y
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)
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grid.circle(x, y, tile_height, color=Colors.RED)
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2023-03-16 20:33:22 +01:00
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grid.end_draw()
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pygame.time.delay(10)
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