2023-03-29 11:27:59 +02:00
|
|
|
from random import randint
|
|
|
|
from typing import Tuple
|
|
|
|
|
|
|
|
import pygame
|
|
|
|
|
|
|
|
from domain.commands.command import Command
|
|
|
|
from domain.entities.cat import Cat
|
|
|
|
from domain.world import World
|
|
|
|
|
|
|
|
|
|
|
|
class RandomCatMoveCommand(Command):
|
|
|
|
def __init__(self, world: World, cat: Cat) -> None:
|
|
|
|
super().__init__()
|
|
|
|
self.world = world
|
|
|
|
self.cat = cat
|
|
|
|
|
|
|
|
def run(self):
|
|
|
|
move_vector = (0, 0)
|
|
|
|
now = pygame.time.get_ticks()
|
|
|
|
# region cat random movement
|
|
|
|
cat = self.world.cat
|
|
|
|
if now - cat.last_tick >= cat.cooldown:
|
|
|
|
if not cat.busy:
|
|
|
|
while True:
|
|
|
|
cat.direction = randint(0, 3)
|
2023-03-30 18:24:41 +02:00
|
|
|
if not (
|
|
|
|
(cat.direction == 0 and cat.y == 0)
|
|
|
|
or (cat.direction == 1 and cat.x == self.world.width - 1)
|
|
|
|
or (cat.direction == 2 and cat.y == self.world.height - 1)
|
|
|
|
or (cat.direction == 3 and cat.x == 0)
|
|
|
|
):
|
2023-03-29 11:27:59 +02:00
|
|
|
break
|
|
|
|
|
|
|
|
if cat.direction == 0: # up
|
|
|
|
if cat.busy:
|
2023-03-30 18:24:41 +02:00
|
|
|
move_vector = (0, -1)
|
2023-03-29 11:27:59 +02:00
|
|
|
cat.busy = not cat.busy
|
|
|
|
if cat.direction == 1: # right
|
|
|
|
if cat.busy:
|
|
|
|
move_vector = (1, 0)
|
|
|
|
cat.busy = not cat.busy
|
|
|
|
if cat.direction == 2: # down
|
|
|
|
if cat.busy:
|
|
|
|
move_vector = (0, 1)
|
|
|
|
cat.busy = not cat.busy
|
|
|
|
if cat.direction == 3: # left
|
|
|
|
if cat.busy:
|
|
|
|
move_vector = (-1, 0)
|
|
|
|
cat.busy = not cat.busy
|
|
|
|
cat.last_tick = pygame.time.get_ticks()
|
|
|
|
|
|
|
|
if move_vector == (0, 0):
|
|
|
|
return
|
|
|
|
|
|
|
|
end_x = cat.x + move_vector[0]
|
|
|
|
end_y = cat.y + move_vector[1]
|
|
|
|
|
2023-03-30 18:24:41 +02:00
|
|
|
if (
|
|
|
|
end_x > self.world.width - 1
|
|
|
|
or end_y > self.world.height - 1
|
|
|
|
or end_x < 0
|
|
|
|
or end_y < 0
|
|
|
|
):
|
2023-03-29 11:27:59 +02:00
|
|
|
return
|
|
|
|
|
|
|
|
self.world.obstacles[cat.x][cat.y].remove(cat)
|
|
|
|
cat.x = end_x
|
|
|
|
cat.y = end_y
|
|
|
|
self.world.obstacles[end_x][end_y].append(cat)
|
2023-03-30 18:24:41 +02:00
|
|
|
# endregion cat random movement
|