add init pygame window

This commit is contained in:
Veronika Polevara 2023-03-11 19:31:43 +01:00
parent 00e08867e6
commit 1ed6a272b8
4 changed files with 63 additions and 1 deletions

28
Interface/helpers.py Normal file
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import pygame
BLACK = 0, 0, 0
WHITE = 255, 255, 255
def rect(screen, color, position_x, position_y, size_x, size_y):
pygame.draw.rect(screen, color, (position_x,position_y,size_x,size_y))
def line(screen, color, x_1, y_1, x_2, y_2):
pygame.draw.line(screen, color, (x_1, y_1), (x_2, y_2))
def create_screen(size):
return pygame.display.set_mode(size)
def draw_board(screen, color, width, height, tiles_x, tiles_y):
tiles_width = width / tiles_x
tiles_height = height / tiles_y
temp_x = tiles_width
for i in range(tiles_x-1):
line(screen, color, temp_x, 0, temp_x, height)
temp_x += tiles_width
temp_y = tiles_height
for i in range(tiles_y-1):
line(screen, color, 0, temp_y, width, temp_y)
temp_y += tiles_height

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Interface/main.py Normal file
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import sys, pygame
from helpers import *
pygame.init()
size = width, height = 1000, 1000
screen = create_screen(size)
tiles_x, tiles_y = 10, 10
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT: sys.exit()
screen.fill(BLACK)
# rect(screen, WHITE, 50,50,90,90)
draw_board(screen, WHITE, width, height, tiles_x, tiles_y)
pygame.display.flip()

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MACHINE LEARNING 2023
python3 -m venv venv
source venv/bin/activate
.\venv\Scripts\activate - for windows
pip install -r requirements.txt
python Interface/main.py

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requirements.txt Normal file
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pygame