Code readability
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@ -4,10 +4,21 @@ import pygame
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from Interface.movement import moving_cleaner
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from Interface.movement import moving_cleaner
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def initial_draw(grid_width, grid_height):
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def initial_draw(grid_dimensions, board_size):
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# window name
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pygame.display.set_caption("AI Vacuum Cleaner")
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# define array for grid
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border_array = [["" for j in range(board_size)] for i in range(board_size)]
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# set window dimension
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grid_width = grid_dimensions
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grid_height = grid_dimensions
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# FIXME @countingthedots: please tell me what is going on there and why???
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grid = GridDraw(grid_width, grid_height)
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grid = GridDraw(grid_width, grid_height)
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tile_width = grid_width / 10
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tile_width = grid_width / board_size
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tile_height = grid_height / 10
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tile_height = grid_height / board_size
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x = tile_width / 2
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x = tile_width / 2
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y = tile_height / 2
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y = tile_height / 2
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radius = 15
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radius = 15
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@ -15,7 +26,7 @@ def initial_draw(grid_width, grid_height):
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# rendering loop
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# rendering loop
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while True:
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while True:
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grid.start_draw()
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grid.start_draw()
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grid.board(10, 10)
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grid.board(board_size, board_size)
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(x, y) = moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y)
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(x, y) = moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y)
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grid.circle(x, y, 20, color=Colors.RED)
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grid.circle(x, y, 20, color=Colors.RED)
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grid.end_draw()
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grid.end_draw()
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