import sys import pygame from .helpers import * def initialize_interface(tiles_x, tiles_y): size = width, height = 600, 600 screen = create_screen(size) pygame.display.set_caption('Epic AI Vacuum Cleaner') tile_width = width / tiles_x tile_height = height / tiles_y x = tile_width / 2 y = tile_height / 2 radius = 15 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() userInput = pygame.key.get_pressed() if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x -= tile_width if event.key == pygame.K_RIGHT: x += tile_width if event.key == pygame.K_UP: y -= tile_height if event.key == pygame.K_DOWN: y += tile_height pygame.time.delay(10) pygame.display.update() screen.fill(BLACK) # rect(screen, WHITE, 50,50,90,90) draw_board(screen, WHITE, width, height, tiles_x, tiles_y) pygame.draw.circle(screen, (178, 172, 136), (int(x), int(y)), radius) pygame.display.flip()