import pygame BLACK = 0, 0, 0 WHITE = 255, 255, 255 def rect(screen, color, position_x, position_y, size_x, size_y): pygame.draw.rect(screen, color, (position_x, position_y, size_x, size_y)) def line(screen, color, x_1, y_1, x_2, y_2): pygame.draw.line(screen, color, (x_1, y_1), (x_2, y_2)) def create_screen(size): return pygame.display.set_mode(size) def draw_board(screen, color, width, height, tiles_x, tiles_y): tiles_width = width / tiles_x tiles_height = height / tiles_y temp_x = tiles_width for i in range(tiles_x-1): line(screen, color, temp_x, 0, temp_x, height) temp_x += tiles_width temp_y = tiles_height for i in range(tiles_y-1): line(screen, color, 0, temp_y, width, temp_y) temp_y += tiles_height