/// @ref gtx_transform /// @file glm/gtx/transform.inl namespace glm { template <typename T, precision P> GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(tvec3<T, P> const & v) { return translate(tmat4x4<T, P>(static_cast<T>(1)), v); } template <typename T, precision P> GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(T angle, tvec3<T, P> const & v) { return rotate(tmat4x4<T, P>(static_cast<T>(1)), angle, v); } template <typename T, precision P> GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(tvec3<T, P> const & v) { return scale(tmat4x4<T, P>(static_cast<T>(1)), v); } }//namespace glm