#include "glm.hpp" #include "ext.hpp" #pragma once class Sun { public: glm::vec3 sunPos = glm::vec3(-4.740971f, 2.149999f, 0.369280f); glm::vec3 sunDir = glm::vec3(-0.93633f, 0.351106, 0.003226f); glm::vec3 sunColor = glm::vec3(0.9f, 0.9f, 0.7f) * 5; };