Update 'startup.py'
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startup.py
20
startup.py
@ -5,6 +5,8 @@ import pygame
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from typing import Tuple, List
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from typing import Tuple, List
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from street import Street, StreetType
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from street import Street, StreetType
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from garbageTruck import GarbageTruck
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from garbageTruck import GarbageTruck
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from garbageCan import GarbageCan
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def startup(game_context: GameContext):
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def startup(game_context: GameContext):
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render_background(game_context)
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render_background(game_context)
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@ -23,10 +25,13 @@ def render_background(game_context: GameContext):
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game_context.canvas.blit(pygame_bg_image, (0, 0))
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game_context.canvas.blit(pygame_bg_image, (0, 0))
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def create_city() -> City:
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def create_city() -> City:
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city: City = City()
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city: City = City()
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streets = create_streets()
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streets = create_streets()
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trashcans = create_trashcans()
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for s in streets:
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for s in streets:
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city.add_street(s)
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city.add_street(s)
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for t in trashcans:
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city.add_node(t)
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return city
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return city
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def create_streets() -> List[Street]:
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def create_streets() -> List[Street]:
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@ -41,4 +46,15 @@ def create_streets() -> List[Street]:
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streets.append(Street(3, 25, 23, StreetType.HORIZONTAL))
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streets.append(Street(3, 25, 23, StreetType.HORIZONTAL))
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streets.append(Street(17, 30, 13, StreetType.VERTICAL))
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streets.append(Street(17, 30, 13, StreetType.VERTICAL))
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streets.append(Street(17, 23, 25, StreetType.VERTICAL))
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streets.append(Street(17, 23, 25, StreetType.VERTICAL))
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return streets
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return streets
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def create_trashcans() -> List[GarbageCan]:
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trashcans = []
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trashcans.append(GarbageCan((9, 4)))
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trashcans.append(GarbageCan((9, 15)))
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trashcans.append(GarbageCan((12, 22)))
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trashcans.append(GarbageCan((3, 24)))
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trashcans.append(GarbageCan((17, 9)))
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trashcans.append(GarbageCan((24, 17)))
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trashcans.append(GarbageCan((26, 4)))
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return trashcans
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