dodany A* - coś jeszcze nie działa
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city.py
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city.py
@ -4,6 +4,7 @@ from speedBump import SpeedBump
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from street import Street
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from street import Street
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from gameContext import GameContext
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from gameContext import GameContext
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class City:
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class City:
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cans: List[GarbageCan]
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cans: List[GarbageCan]
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bumps: List[SpeedBump]
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bumps: List[SpeedBump]
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main.py
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main.py
@ -1,4 +1,6 @@
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import pygame
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import pygame
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from city import City
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from gameEventHandler import handle_game_event
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from gameEventHandler import handle_game_event
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from gameContext import GameContext
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from gameContext import GameContext
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from startup import startup
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from startup import startup
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@ -17,8 +19,11 @@ game_context = GameContext()
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game_context.dust_car_pil = dust_car_pil
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game_context.dust_car_pil = dust_car_pil
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game_context.dust_car_pygame = pygame.image.frombuffer(dust_car_pil.tobytes(), dust_car_pil.size, 'RGB')
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game_context.dust_car_pygame = pygame.image.frombuffer(dust_car_pil.tobytes(), dust_car_pil.size, 'RGB')
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game_context.canvas = canvas
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game_context.canvas = canvas
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city = City()
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startup(game_context)
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startup(game_context)
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collect_garbage(game_context)
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collect_garbage(game_context, city)
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exit = False
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exit = False
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