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ef1b0c23a9
Author | SHA1 | Date | |
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ef1b0c23a9 | |||
b78f3cfa7b | |||
2fbf2be1d7 | |||
9f7ca5d0ed | |||
cf525c5c4b | |||
ca91fd4726 |
9
city.py
9
city.py
@ -12,14 +12,14 @@ class Node:
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self.can = can
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self.can = can
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class City:
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class City:
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nodes: List[Node]
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nodes: List[GarbageCan]
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streets: List[Street]
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streets: List[Street]
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def __init__(self) -> None:
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def __init__(self) -> None:
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self.nodes = []
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self.nodes = []
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self.streets = []
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self.streets = []
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def add_node(self, node: Node) -> None:
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def add_node(self, node: GarbageCan) -> None:
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self.nodes.append(node)
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self.nodes.append(node)
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def add_street(self, street: Street) -> None:
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def add_street(self, street: Street) -> None:
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@ -27,7 +27,12 @@ class City:
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def render_city(self, game_context: GameContext) -> None:
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def render_city(self, game_context: GameContext) -> None:
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self._render_streets(game_context)
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self._render_streets(game_context)
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self._render_nodes(game_context)
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def _render_streets(self, game_context: GameContext) -> None:
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def _render_streets(self, game_context: GameContext) -> None:
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for street in self.streets:
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for street in self.streets:
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street.render(game_context)
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street.render(game_context)
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def _render_nodes(self, game_context: GameContext) -> None:
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for node in self.nodes:
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node.render(game_context)
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16
startup.py
16
startup.py
@ -5,6 +5,8 @@ import pygame
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from typing import Tuple, List
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from typing import Tuple, List
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from street import Street, StreetType
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from street import Street, StreetType
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from garbageTruck import GarbageTruck
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from garbageTruck import GarbageTruck
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from garbageCan import GarbageCan
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def startup(game_context: GameContext):
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def startup(game_context: GameContext):
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render_background(game_context)
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render_background(game_context)
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@ -25,8 +27,11 @@ def render_background(game_context: GameContext):
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def create_city() -> City:
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def create_city() -> City:
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city: City = City()
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city: City = City()
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streets = create_streets()
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streets = create_streets()
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trashcans = create_trashcans()
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for s in streets:
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for s in streets:
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city.add_street(s)
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city.add_street(s)
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for t in trashcans:
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city.add_node(t)
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return city
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return city
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def create_streets() -> List[Street]:
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def create_streets() -> List[Street]:
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@ -42,3 +47,14 @@ def create_streets() -> List[Street]:
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streets.append(Street(17, 30, 13, StreetType.VERTICAL))
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streets.append(Street(17, 30, 13, StreetType.VERTICAL))
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streets.append(Street(17, 23, 25, StreetType.VERTICAL))
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streets.append(Street(17, 23, 25, StreetType.VERTICAL))
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return streets
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return streets
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def create_trashcans() -> List[GarbageCan]:
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trashcans = []
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trashcans.append(GarbageCan((9, 4)))
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trashcans.append(GarbageCan((9, 15)))
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trashcans.append(GarbageCan((12, 22)))
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trashcans.append(GarbageCan((3, 24)))
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trashcans.append(GarbageCan((17, 9)))
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trashcans.append(GarbageCan((24, 17)))
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trashcans.append(GarbageCan((26, 4)))
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return trashcans
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