from typing import List, Tuple from gameContext import GameContext from gridCellType import GridCellType class SpeedBump: position: Tuple[int, int] def __init__(self, position: Tuple[int, int]) -> None: self.position = position def render(self, game_context: GameContext) -> None: game_context.render_in_cell(self.position, "imgs/speed_bump.png") game_context.grid[self.position] = GridCellType.SPEED_BUMP