import pygame class GameContext: dust_car_speed = 20 dust_car_position_x = 0 dust_car_position_y = 0 dust_car_pygame = None dust_car_pil = None canvas = None def startup(game_context: GameContext): game_context.canvas.blit(game_context.dust_car_pygame, (game_context.dust_car_position_x, game_context.dust_car_position_y))