sztuczna_inteligencja_2023_.../street.py
2023-04-22 12:04:08 +02:00

28 lines
1.1 KiB
Python

from enum import Enum
from typing import Tuple
from gameContext import GameContext
from gridCellType import GridCellType
class StreetType (Enum):
VERTICAL = 0
HORIZONTAL = 1
class Street:
street_type: StreetType
start_cell: int
end_cell: int
row_or_column: int
def __init__(self, start_cell: int, end_cell: int, row_or_column: int, street_type: StreetType) -> None:
self.start_cell = start_cell
self.end_cell = end_cell
self.street_type = street_type
self.row_or_column = row_or_column
def render(self, game_context: GameContext) -> None:
for i in range(self.start_cell, self.end_cell + 1):
img_str: str = 'imgs/street_vertical.png' if self.street_type == StreetType.VERTICAL else 'imgs/street_horizontal.png'
cell: Tuple[int, int] = (self.row_or_column, i) if self.street_type == StreetType.VERTICAL else (i, self.row_or_column)
game_context.render_in_cell(cell, img_str)
game_context.grid[cell] = GridCellType.STREET_HORIZONTAL if self.street_type == StreetType.HORIZONTAL else GridCellType.STREET_VERTICAL