import pygame import sys import tractor import src.screen as screen import src.plant as plant from src.Tractor import Tractor as ractor2 #import src.tractor as tractor2 # pygame initialization pygame.init() pygame.mouse.set_visible(False) # #new tractor sprite - todo # tr=tractor2('oil','manual',36,36) # tr_group = pygame.sprite.Group() # tr_group.add() # creating agent myTractor = tractor.Tractor #if __name__ == "__main__": running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False pygame.quit() sys.exit() # defines agent movement tractor.movement(myTractor) # screen visualisation screen.set_screen(myTractor) #pygame.quit()