IntelligentTractor/tractor.py

34 lines
1.1 KiB
Python

import pygame
class Tractor:
# this is where tractor spawns when program starts (center)
x=432
y=432
# it's speed -> pixels it moves after pressing arrow
speed = 36
# tractor image
tractor_img = pygame.image.load('assets/tractor/tractor.png')
IMG = pygame.transform.scale(tractor_img, (36, 36))
# tractor image rotation
UP = pygame.transform.rotate(IMG, 0)
DOWN = pygame.transform.rotate(IMG, 180)
LEFT = pygame.transform.rotate(IMG, 90)
RIGHT = pygame.transform.rotate(IMG, -90)
def movement(myTractor):
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT] and myTractor.x>0:
myTractor.IMG = myTractor.LEFT
myTractor.x -= myTractor.speed
if keys[pygame.K_RIGHT] and myTractor.x<900-myTractor.speed:
myTractor.IMG = myTractor.RIGHT
myTractor.x += myTractor.speed
if keys[pygame.K_UP] and myTractor.y>0:
myTractor.IMG = myTractor.UP
myTractor.y -= myTractor.speed
if keys[pygame.K_DOWN] and myTractor.y<900-myTractor.speed:
myTractor.IMG = myTractor.DOWN
myTractor.y += myTractor.speed