import pygame import sys pygame.init() screen = pygame.display.set_mode((1280, 720)) c = (0, 150, 0) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit(0) elif event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE: sys.exit(0) for x in range(0, 1280, 80): pygame.draw.line(screen, c, (1, x), (1280, x), 2) pygame.draw.line(screen, c, (x, 1), (x, 720), 2) pygame.display.update()