Traktor/myenv/Include/site/python3.12/pygame/include/pgcompat.h

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2024-05-23 01:57:24 +02:00
#if !defined(PGCOMPAT_H)
#define PGCOMPAT_H
#include <Python.h>
/* In CPython, Py_Exit finalises the python interpreter before calling C exit()
* This does not exist on PyPy, so use exit() directly here */
#ifdef PYPY_VERSION
#define PG_EXIT(n) exit(n)
#else
#define PG_EXIT(n) Py_Exit(n)
#endif
/* define common types where SDL is not included */
#ifndef SDL_VERSION_ATLEAST
#ifdef _MSC_VER
typedef unsigned __int8 uint8_t;
typedef unsigned __int32 uint32_t;
#else
#include <stdint.h>
#endif
typedef uint32_t Uint32;
typedef uint8_t Uint8;
#endif /* no SDL */
#if defined(SDL_VERSION_ATLEAST)
#ifndef SDL_WINDOW_VULKAN
#define SDL_WINDOW_VULKAN 0
#endif
#ifndef SDL_WINDOW_ALWAYS_ON_TOP
#define SDL_WINDOW_ALWAYS_ON_TOP 0
#endif
#ifndef SDL_WINDOW_SKIP_TASKBAR
#define SDL_WINDOW_SKIP_TASKBAR 0
#endif
#ifndef SDL_WINDOW_UTILITY
#define SDL_WINDOW_UTILITY 0
#endif
#ifndef SDL_WINDOW_TOOLTIP
#define SDL_WINDOW_TOOLTIP 0
#endif
#ifndef SDL_WINDOW_POPUP_MENU
#define SDL_WINDOW_POPUP_MENU 0
#endif
#ifndef SDL_WINDOW_INPUT_GRABBED
#define SDL_WINDOW_INPUT_GRABBED 0
#endif
#ifndef SDL_WINDOW_INPUT_FOCUS
#define SDL_WINDOW_INPUT_FOCUS 0
#endif
#ifndef SDL_WINDOW_MOUSE_FOCUS
#define SDL_WINDOW_MOUSE_FOCUS 0
#endif
#ifndef SDL_WINDOW_FOREIGN
#define SDL_WINDOW_FOREIGN 0
#endif
#ifndef SDL_WINDOW_ALLOW_HIGHDPI
#define SDL_WINDOW_ALLOW_HIGHDPI 0
#endif
#ifndef SDL_WINDOW_MOUSE_CAPTURE
#define SDL_WINDOW_MOUSE_CAPTURE 0
#endif
#ifndef SDL_WINDOW_ALWAYS_ON_TOP
#define SDL_WINDOW_ALWAYS_ON_TOP 0
#endif
#ifndef SDL_WINDOW_SKIP_TASKBAR
#define SDL_WINDOW_SKIP_TASKBAR 0
#endif
#ifndef SDL_WINDOW_UTILITY
#define SDL_WINDOW_UTILITY 0
#endif
#ifndef SDL_WINDOW_TOOLTIP
#define SDL_WINDOW_TOOLTIP 0
#endif
#ifndef SDL_WINDOW_POPUP_MENU
#define SDL_WINDOW_POPUP_MENU 0
#endif
#ifndef SDL_MOUSEWHEEL_FLIPPED
#define NO_SDL_MOUSEWHEEL_FLIPPED
#endif
#endif /* defined(SDL_VERSION_ATLEAST) */
#endif /* ~defined(PGCOMPAT_H) */