Traktor/myenv/Lib/site-packages/pygame/rect.pyi

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2024-05-26 05:12:46 +02:00
import sys
from typing import (
Dict,
Iterator,
List,
Sequence,
Tuple,
TypeVar,
Union,
overload,
Callable,
Any,
Optional,
)
from ._common import Coordinate, Literal, RectValue
if sys.version_info >= (3, 9):
from collections.abc import Collection
else:
from typing import Collection
_K = TypeVar("_K")
_V = TypeVar("_V")
_T = TypeVar("_T")
# Rect confirms to the Collection ABC, since it also confirms to
# Sized, Iterable and Container ABCs
class Rect(Collection[int]):
x: int
y: int
top: int
left: int
bottom: int
right: int
topleft: Tuple[int, int]
bottomleft: Tuple[int, int]
topright: Tuple[int, int]
bottomright: Tuple[int, int]
midtop: Tuple[int, int]
midleft: Tuple[int, int]
midbottom: Tuple[int, int]
midright: Tuple[int, int]
center: Tuple[int, int]
centerx: int
centery: int
size: Tuple[int, int]
width: int
height: int
w: int
h: int
__hash__: None # type: ignore
__safe_for_unpickling__: Literal[True]
@overload
def __init__(
self, left: float, top: float, width: float, height: float
) -> None: ...
@overload
def __init__(self, left_top: Coordinate, width_height: Coordinate) -> None: ...
@overload
def __init__(self, single_arg: RectValue) -> None: ...
def __len__(self) -> Literal[4]: ...
def __iter__(self) -> Iterator[int]: ...
@overload
def __getitem__(self, i: int) -> int: ...
@overload
def __getitem__(self, s: slice) -> List[int]: ...
@overload
def __setitem__(self, key: int, value: int) -> None: ...
@overload
def __setitem__(self, key: slice, value: Union[int, Rect]) -> None: ...
def __copy__(self) -> Rect: ...
copy = __copy__
@overload
def move(self, x: float, y: float) -> Rect: ...
@overload
def move(self, move_by: Coordinate) -> Rect: ...
@overload
def move_ip(self, x: float, y: float) -> None: ...
@overload
def move_ip(self, move_by: Coordinate) -> None: ...
@overload
def inflate(self, x: float, y: float) -> Rect: ...
@overload
def inflate(self, inflate_by: Coordinate) -> Rect: ...
@overload
def inflate_ip(self, x: float, y: float) -> None: ...
@overload
def inflate_ip(self, inflate_by: Coordinate) -> None: ...
@overload
def scale_by(self, x: float, y: float) -> Rect: ...
@overload
def scale_by(self, scale_by: Coordinate) -> Rect: ...
@overload
def scale_by_ip(self, x: float, y: float) -> None: ...
@overload
def scale_by_ip(self, scale_by: Coordinate) -> None: ...
@overload
def update(self, left: float, top: float, width: float, height: float) -> None: ...
@overload
def update(self, left_top: Coordinate, width_height: Coordinate) -> None: ...
@overload
def update(self, single_arg: RectValue) -> None: ...
@overload
def clamp(self, rect: RectValue) -> Rect: ...
@overload
def clamp(self, left_top: Coordinate, width_height: Coordinate) -> Rect: ...
@overload
def clamp(self, left: float, top: float, width: float, height: float) -> Rect: ...
@overload
def clamp_ip(self, rect: RectValue) -> None: ...
@overload
def clamp_ip(self, left_top: Coordinate, width_height: Coordinate) -> None: ...
@overload
def clamp_ip(
self, left: float, top: float, width: float, height: float
) -> None: ...
@overload
def clip(self, rect: RectValue) -> Rect: ...
@overload
def clip(self, left_top: Coordinate, width_height: Coordinate) -> Rect: ...
@overload
def clip(self, left: float, top: float, width: float, height: float) -> Rect: ...
@overload
def clipline(
self, x1: float, x2: float, x3: float, x4: float
) -> Union[Tuple[Tuple[int, int], Tuple[int, int]], Tuple[()]]: ...
@overload
def clipline(
self, first_coordinate: Coordinate, second_coordinate: Coordinate
) -> Union[Tuple[Tuple[int, int], Tuple[int, int]], Tuple[()]]: ...
@overload
def clipline(
self, rect_arg: RectValue
) -> Union[Tuple[Tuple[int, int], Tuple[int, int]], Tuple[()]]: ...
@overload
def union(self, rect: RectValue) -> Rect: ...
@overload
def union(self, left_top: Coordinate, width_height: Coordinate) -> Rect: ...
@overload
def union(self, left: float, top: float, width: float, height: float) -> Rect: ...
@overload
def union_ip(self, rect: RectValue) -> None: ...
@overload
def union_ip(self, left_top: Coordinate, width_height: Coordinate) -> None: ...
@overload
def union_ip(
self, left: float, top: float, width: float, height: float
) -> None: ...
def unionall(self, rect: Sequence[RectValue]) -> Rect: ...
def unionall_ip(self, rects: Sequence[RectValue]) -> None: ...
@overload
def fit(self, rect: RectValue) -> Rect: ...
@overload
def fit(self, left_top: Coordinate, width_height: Coordinate) -> Rect: ...
@overload
def fit(self, left: float, top: float, width: float, height: float) -> Rect: ...
def normalize(self) -> None: ...
def __contains__(self, rect: Union[RectValue, int]) -> bool: ... # type: ignore[override]
@overload
def contains(self, rect: RectValue) -> bool: ...
@overload
def contains(self, left_top: Coordinate, width_height: Coordinate) -> bool: ...
@overload
def contains(
self, left: float, top: float, width: float, height: float
) -> bool: ...
@overload
def collidepoint(self, x: float, y: float) -> bool: ...
@overload
def collidepoint(self, x_y: Coordinate) -> bool: ...
@overload
def colliderect(self, rect: RectValue) -> bool: ...
@overload
def colliderect(self, left_top: Coordinate, width_height: Coordinate) -> bool: ...
@overload
def colliderect(
self, left: float, top: float, width: float, height: float
) -> bool: ...
def collidelist(self, rects: Sequence[RectValue]) -> int: ...
def collidelistall(self, rects: Sequence[RectValue]) -> List[int]: ...
def collideobjectsall(
self, objects: Sequence[_T], key: Optional[Callable[[_T], RectValue]] = None
) -> List[_T]: ...
def collideobjects(
self, objects: Sequence[_T], key: Optional[Callable[[_T], RectValue]] = None
) -> Optional[_T]: ...
# Also undocumented: the dict collision methods take a 'values' argument
# that defaults to False. If it is False, the keys in rect_dict must be
# Rect-like; otherwise, the values must be Rects.
@overload
def collidedict(
self, rect_dict: Dict[RectValue, _V], values: bool = ...
) -> Tuple[RectValue, _V]: ...
@overload
def collidedict(
self, rect_dict: Dict[_K, "Rect"], values: bool
) -> Tuple[_K, "Rect"]: ...
@overload
def collidedictall(
self, rect_dict: Dict[RectValue, _V], values: bool = ...
) -> List[Tuple[RectValue, _V]]: ...
@overload
def collidedictall(
self, rect_dict: Dict[_K, "Rect"], values: bool
) -> List[Tuple[_K, "Rect"]]: ...
RectType = Rect