Traktor/myenv/Lib/site-packages/fontTools/misc/transform.py

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2024-05-23 01:57:24 +02:00
"""Affine 2D transformation matrix class.
The Transform class implements various transformation matrix operations,
both on the matrix itself, as well as on 2D coordinates.
Transform instances are effectively immutable: all methods that operate on the
transformation itself always return a new instance. This has as the
interesting side effect that Transform instances are hashable, ie. they can be
used as dictionary keys.
This module exports the following symbols:
Transform
this is the main class
Identity
Transform instance set to the identity transformation
Offset
Convenience function that returns a translating transformation
Scale
Convenience function that returns a scaling transformation
The DecomposedTransform class implements a transformation with separate
translate, rotation, scale, skew, and transformation-center components.
:Example:
>>> t = Transform(2, 0, 0, 3, 0, 0)
>>> t.transformPoint((100, 100))
(200, 300)
>>> t = Scale(2, 3)
>>> t.transformPoint((100, 100))
(200, 300)
>>> t.transformPoint((0, 0))
(0, 0)
>>> t = Offset(2, 3)
>>> t.transformPoint((100, 100))
(102, 103)
>>> t.transformPoint((0, 0))
(2, 3)
>>> t2 = t.scale(0.5)
>>> t2.transformPoint((100, 100))
(52.0, 53.0)
>>> import math
>>> t3 = t2.rotate(math.pi / 2)
>>> t3.transformPoint((0, 0))
(2.0, 3.0)
>>> t3.transformPoint((100, 100))
(-48.0, 53.0)
>>> t = Identity.scale(0.5).translate(100, 200).skew(0.1, 0.2)
>>> t.transformPoints([(0, 0), (1, 1), (100, 100)])
[(50.0, 100.0), (50.550167336042726, 100.60135501775433), (105.01673360427253, 160.13550177543362)]
>>>
"""
import math
from typing import NamedTuple
from dataclasses import dataclass
__all__ = ["Transform", "Identity", "Offset", "Scale", "DecomposedTransform"]
_EPSILON = 1e-15
_ONE_EPSILON = 1 - _EPSILON
_MINUS_ONE_EPSILON = -1 + _EPSILON
def _normSinCos(v):
if abs(v) < _EPSILON:
v = 0
elif v > _ONE_EPSILON:
v = 1
elif v < _MINUS_ONE_EPSILON:
v = -1
return v
class Transform(NamedTuple):
"""2x2 transformation matrix plus offset, a.k.a. Affine transform.
Transform instances are immutable: all transforming methods, eg.
rotate(), return a new Transform instance.
:Example:
>>> t = Transform()
>>> t
<Transform [1 0 0 1 0 0]>
>>> t.scale(2)
<Transform [2 0 0 2 0 0]>
>>> t.scale(2.5, 5.5)
<Transform [2.5 0 0 5.5 0 0]>
>>>
>>> t.scale(2, 3).transformPoint((100, 100))
(200, 300)
Transform's constructor takes six arguments, all of which are
optional, and can be used as keyword arguments::
>>> Transform(12)
<Transform [12 0 0 1 0 0]>
>>> Transform(dx=12)
<Transform [1 0 0 1 12 0]>
>>> Transform(yx=12)
<Transform [1 0 12 1 0 0]>
Transform instances also behave like sequences of length 6::
>>> len(Identity)
6
>>> list(Identity)
[1, 0, 0, 1, 0, 0]
>>> tuple(Identity)
(1, 0, 0, 1, 0, 0)
Transform instances are comparable::
>>> t1 = Identity.scale(2, 3).translate(4, 6)
>>> t2 = Identity.translate(8, 18).scale(2, 3)
>>> t1 == t2
1
But beware of floating point rounding errors::
>>> t1 = Identity.scale(0.2, 0.3).translate(0.4, 0.6)
>>> t2 = Identity.translate(0.08, 0.18).scale(0.2, 0.3)
>>> t1
<Transform [0.2 0 0 0.3 0.08 0.18]>
>>> t2
<Transform [0.2 0 0 0.3 0.08 0.18]>
>>> t1 == t2
0
Transform instances are hashable, meaning you can use them as
keys in dictionaries::
>>> d = {Scale(12, 13): None}
>>> d
{<Transform [12 0 0 13 0 0]>: None}
But again, beware of floating point rounding errors::
>>> t1 = Identity.scale(0.2, 0.3).translate(0.4, 0.6)
>>> t2 = Identity.translate(0.08, 0.18).scale(0.2, 0.3)
>>> t1
<Transform [0.2 0 0 0.3 0.08 0.18]>
>>> t2
<Transform [0.2 0 0 0.3 0.08 0.18]>
>>> d = {t1: None}
>>> d
{<Transform [0.2 0 0 0.3 0.08 0.18]>: None}
>>> d[t2]
Traceback (most recent call last):
File "<stdin>", line 1, in ?
KeyError: <Transform [0.2 0 0 0.3 0.08 0.18]>
"""
xx: float = 1
xy: float = 0
yx: float = 0
yy: float = 1
dx: float = 0
dy: float = 0
def transformPoint(self, p):
"""Transform a point.
:Example:
>>> t = Transform()
>>> t = t.scale(2.5, 5.5)
>>> t.transformPoint((100, 100))
(250.0, 550.0)
"""
(x, y) = p
xx, xy, yx, yy, dx, dy = self
return (xx * x + yx * y + dx, xy * x + yy * y + dy)
def transformPoints(self, points):
"""Transform a list of points.
:Example:
>>> t = Scale(2, 3)
>>> t.transformPoints([(0, 0), (0, 100), (100, 100), (100, 0)])
[(0, 0), (0, 300), (200, 300), (200, 0)]
>>>
"""
xx, xy, yx, yy, dx, dy = self
return [(xx * x + yx * y + dx, xy * x + yy * y + dy) for x, y in points]
def transformVector(self, v):
"""Transform an (dx, dy) vector, treating translation as zero.
:Example:
>>> t = Transform(2, 0, 0, 2, 10, 20)
>>> t.transformVector((3, -4))
(6, -8)
>>>
"""
(dx, dy) = v
xx, xy, yx, yy = self[:4]
return (xx * dx + yx * dy, xy * dx + yy * dy)
def transformVectors(self, vectors):
"""Transform a list of (dx, dy) vector, treating translation as zero.
:Example:
>>> t = Transform(2, 0, 0, 2, 10, 20)
>>> t.transformVectors([(3, -4), (5, -6)])
[(6, -8), (10, -12)]
>>>
"""
xx, xy, yx, yy = self[:4]
return [(xx * dx + yx * dy, xy * dx + yy * dy) for dx, dy in vectors]
def translate(self, x=0, y=0):
"""Return a new transformation, translated (offset) by x, y.
:Example:
>>> t = Transform()
>>> t.translate(20, 30)
<Transform [1 0 0 1 20 30]>
>>>
"""
return self.transform((1, 0, 0, 1, x, y))
def scale(self, x=1, y=None):
"""Return a new transformation, scaled by x, y. The 'y' argument
may be None, which implies to use the x value for y as well.
:Example:
>>> t = Transform()
>>> t.scale(5)
<Transform [5 0 0 5 0 0]>
>>> t.scale(5, 6)
<Transform [5 0 0 6 0 0]>
>>>
"""
if y is None:
y = x
return self.transform((x, 0, 0, y, 0, 0))
def rotate(self, angle):
"""Return a new transformation, rotated by 'angle' (radians).
:Example:
>>> import math
>>> t = Transform()
>>> t.rotate(math.pi / 2)
<Transform [0 1 -1 0 0 0]>
>>>
"""
import math
c = _normSinCos(math.cos(angle))
s = _normSinCos(math.sin(angle))
return self.transform((c, s, -s, c, 0, 0))
def skew(self, x=0, y=0):
"""Return a new transformation, skewed by x and y.
:Example:
>>> import math
>>> t = Transform()
>>> t.skew(math.pi / 4)
<Transform [1 0 1 1 0 0]>
>>>
"""
import math
return self.transform((1, math.tan(y), math.tan(x), 1, 0, 0))
def transform(self, other):
"""Return a new transformation, transformed by another
transformation.
:Example:
>>> t = Transform(2, 0, 0, 3, 1, 6)
>>> t.transform((4, 3, 2, 1, 5, 6))
<Transform [8 9 4 3 11 24]>
>>>
"""
xx1, xy1, yx1, yy1, dx1, dy1 = other
xx2, xy2, yx2, yy2, dx2, dy2 = self
return self.__class__(
xx1 * xx2 + xy1 * yx2,
xx1 * xy2 + xy1 * yy2,
yx1 * xx2 + yy1 * yx2,
yx1 * xy2 + yy1 * yy2,
xx2 * dx1 + yx2 * dy1 + dx2,
xy2 * dx1 + yy2 * dy1 + dy2,
)
def reverseTransform(self, other):
"""Return a new transformation, which is the other transformation
transformed by self. self.reverseTransform(other) is equivalent to
other.transform(self).
:Example:
>>> t = Transform(2, 0, 0, 3, 1, 6)
>>> t.reverseTransform((4, 3, 2, 1, 5, 6))
<Transform [8 6 6 3 21 15]>
>>> Transform(4, 3, 2, 1, 5, 6).transform((2, 0, 0, 3, 1, 6))
<Transform [8 6 6 3 21 15]>
>>>
"""
xx1, xy1, yx1, yy1, dx1, dy1 = self
xx2, xy2, yx2, yy2, dx2, dy2 = other
return self.__class__(
xx1 * xx2 + xy1 * yx2,
xx1 * xy2 + xy1 * yy2,
yx1 * xx2 + yy1 * yx2,
yx1 * xy2 + yy1 * yy2,
xx2 * dx1 + yx2 * dy1 + dx2,
xy2 * dx1 + yy2 * dy1 + dy2,
)
def inverse(self):
"""Return the inverse transformation.
:Example:
>>> t = Identity.translate(2, 3).scale(4, 5)
>>> t.transformPoint((10, 20))
(42, 103)
>>> it = t.inverse()
>>> it.transformPoint((42, 103))
(10.0, 20.0)
>>>
"""
if self == Identity:
return self
xx, xy, yx, yy, dx, dy = self
det = xx * yy - yx * xy
xx, xy, yx, yy = yy / det, -xy / det, -yx / det, xx / det
dx, dy = -xx * dx - yx * dy, -xy * dx - yy * dy
return self.__class__(xx, xy, yx, yy, dx, dy)
def toPS(self):
"""Return a PostScript representation
:Example:
>>> t = Identity.scale(2, 3).translate(4, 5)
>>> t.toPS()
'[2 0 0 3 8 15]'
>>>
"""
return "[%s %s %s %s %s %s]" % self
def toDecomposed(self) -> "DecomposedTransform":
"""Decompose into a DecomposedTransform."""
return DecomposedTransform.fromTransform(self)
def __bool__(self):
"""Returns True if transform is not identity, False otherwise.
:Example:
>>> bool(Identity)
False
>>> bool(Transform())
False
>>> bool(Scale(1.))
False
>>> bool(Scale(2))
True
>>> bool(Offset())
False
>>> bool(Offset(0))
False
>>> bool(Offset(2))
True
"""
return self != Identity
def __repr__(self):
return "<%s [%g %g %g %g %g %g]>" % ((self.__class__.__name__,) + self)
Identity = Transform()
def Offset(x=0, y=0):
"""Return the identity transformation offset by x, y.
:Example:
>>> Offset(2, 3)
<Transform [1 0 0 1 2 3]>
>>>
"""
return Transform(1, 0, 0, 1, x, y)
def Scale(x, y=None):
"""Return the identity transformation scaled by x, y. The 'y' argument
may be None, which implies to use the x value for y as well.
:Example:
>>> Scale(2, 3)
<Transform [2 0 0 3 0 0]>
>>>
"""
if y is None:
y = x
return Transform(x, 0, 0, y, 0, 0)
@dataclass
class DecomposedTransform:
"""The DecomposedTransform class implements a transformation with separate
translate, rotation, scale, skew, and transformation-center components.
"""
translateX: float = 0
translateY: float = 0
rotation: float = 0 # in degrees, counter-clockwise
scaleX: float = 1
scaleY: float = 1
skewX: float = 0 # in degrees, clockwise
skewY: float = 0 # in degrees, counter-clockwise
tCenterX: float = 0
tCenterY: float = 0
@classmethod
def fromTransform(self, transform):
# Adapted from an answer on
# https://math.stackexchange.com/questions/13150/extracting-rotation-scale-values-from-2d-transformation-matrix
a, b, c, d, x, y = transform
sx = math.copysign(1, a)
if sx < 0:
a *= sx
b *= sx
delta = a * d - b * c
rotation = 0
scaleX = scaleY = 0
skewX = skewY = 0
# Apply the QR-like decomposition.
if a != 0 or b != 0:
r = math.sqrt(a * a + b * b)
rotation = math.acos(a / r) if b >= 0 else -math.acos(a / r)
scaleX, scaleY = (r, delta / r)
skewX, skewY = (math.atan((a * c + b * d) / (r * r)), 0)
elif c != 0 or d != 0:
s = math.sqrt(c * c + d * d)
rotation = math.pi / 2 - (
math.acos(-c / s) if d >= 0 else -math.acos(c / s)
)
scaleX, scaleY = (delta / s, s)
skewX, skewY = (0, math.atan((a * c + b * d) / (s * s)))
else:
# a = b = c = d = 0
pass
return DecomposedTransform(
x,
y,
math.degrees(rotation),
scaleX * sx,
scaleY,
math.degrees(skewX) * sx,
math.degrees(skewY),
0,
0,
)
def toTransform(self):
"""Return the Transform() equivalent of this transformation.
:Example:
>>> DecomposedTransform(scaleX=2, scaleY=2).toTransform()
<Transform [2 0 0 2 0 0]>
>>>
"""
t = Transform()
t = t.translate(
self.translateX + self.tCenterX, self.translateY + self.tCenterY
)
t = t.rotate(math.radians(self.rotation))
t = t.scale(self.scaleX, self.scaleY)
t = t.skew(math.radians(self.skewX), math.radians(self.skewY))
t = t.translate(-self.tCenterX, -self.tCenterY)
return t
if __name__ == "__main__":
import sys
import doctest
sys.exit(doctest.testmod().failed)