@ -18,7 +18,7 @@ class Board:
for col in range(cols):
cube_rect = pygame.Rect(row * size, col * size, size, size)
if (row + col) % 2 == 0:
if (row) % 2 == 0:
win.blit(self.grass, cube_rect)
else:
win.blit(self.dirt, cube_rect)
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